From f453b02fbccbb2acf6e0ad0d80b8fea8d28180fb Mon Sep 17 00:00:00 2001 From: Xonk Date: Fri, 21 Mar 2025 22:06:43 -0400 Subject: [PATCH] adjust brightness levels at different times of day --- shaders/dimensions/composite1.fsh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/shaders/dimensions/composite1.fsh b/shaders/dimensions/composite1.fsh index 82d6d13..ef8f335 100644 --- a/shaders/dimensions/composite1.fsh +++ b/shaders/dimensions/composite1.fsh @@ -1334,7 +1334,7 @@ void main() { Background += Sky; #if RESOURCEPACK_SKY == 1 || RESOURCEPACK_SKY == 2 || RESOURCEPACK_SKY == 3 - vec3 resourcePackskyBox = skyboxCol * clamp(unsigned_WsunVec.y*2.0,0.1,1.0); + vec3 resourcePackskyBox = skyboxCol * clamp(unsigned_WsunVec.y*255.0,0.01,1.0); #ifdef SKY_GROUND resourcePackskyBox *= atmosphereGround;