remap block ranges; add more lpv block mappings

This commit is contained in:
NULL511
2024-05-03 17:50:37 -04:00
parent 8a3a43e28c
commit f577d2f4dd
9 changed files with 236 additions and 188 deletions

View File

@ -104,7 +104,7 @@ void main() {
gl_Position.z -= 1e-4;
}
if (mc_Entity.x >= 1200 && mc_Entity.x < 1300) mat = 0.2;
if (mc_Entity.x >= 200 && mc_Entity.x < 300) mat = 0.2;
if (mc_Entity.x == 72) mat = 0.5;
#if defined ENTITIES || defined BLOCKENTITIES