fix blocklight and ambient light interactions with rtao/ssgi/gtao. fix atmosphere haze self absorbance. fix cloud lighting during nausea. fix the issue were floodfill handheld lights cannot be toggled off. fix hardocded emission writing to the wrong buffer. fix lighting on translucents/particles in the end/nether

This commit is contained in:
Xonk
2024-06-23 21:43:15 -04:00
parent cfbdedfd4c
commit fe459005c9
16 changed files with 153 additions and 188 deletions

View File

@ -6,9 +6,13 @@ flat varying vec3 WsunVec;
uniform sampler2D colortex4;
uniform int frameCounter;
uniform float sunElevation;
uniform vec3 sunPosition;
uniform mat4 gbufferModelViewInverse;
#include "/lib/util.glsl"
#include "/lib/res_params.glsl"