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https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-22 00:37:35 +08:00
Fix invalid swizzling mistake.
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@ -1,6 +1,6 @@
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#version 120
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//#extension GL_ARB_shader_texture_lod : disable
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#extension GL_EXT_gpu_shader4 : enable
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#include "/lib/settings.glsl"
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@ -22,7 +22,7 @@ void main() {
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gl_FragData[0] = texture2D(tex,texcoord.xy);
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#ifdef SHADOW_DISABLE_ALPHA_MIPMAPS
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gl_FragData[0].a = texture2DLod(tex,texcoord.xy,0).a;
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gl_FragData[0].a = texture2DLod(tex,texcoord.xy, 0).a;
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#endif
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#ifdef RENDER_ENTITY_SHADOWS
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