mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-21 08:17:45 +08:00

FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
26 lines
1.2 KiB
Properties
26 lines
1.2 KiB
Properties
entity.1201= player
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entity.1202= minecraft:lightning_bolt weather2:lightning_bolt
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## misc stuff
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entity.1203= ender_dragon wither
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entity.1301= item_frame item_display
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entity.1302= spectral_arrow bigglobe:torch_arrow
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entity.1303= tnt firework_rocket
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################################################
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###### SUB-SURFACE SCATTERING
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################################################
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## medium sss (same as strong sss for blocks)
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entity.1401 = giant ghast elder_guardian
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## weak sss (same as weak sss for blocks)
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entity.1402 = furnace_minecart player sheep frog chicken iron_golem snow_golem polar_bear zombie_horse armor_stand arrow squid bat cat cod cow donkey fox horse mooshroom mule ocelot parrot pig piglin polar_bear pufferfish rabbit salmon strider tropical_fish turtle villager wandering_trader bee cave_spider dolphin enderman llama panda spider wolf zombified_piglin blaze creeper drowned endermite evoker guardian hoglin husk magma_cube phantom piglin_brute pillager ravager silverfish stray vex vindicator witch zoglin zombie zombie_villager trader_llama
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################################################
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###### REFLECTIVE TRANSLUCENTS
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################################################
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entity.1403 = slime |