mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-21 16:27:50 +08:00

new stuff reworked clouds, general lighting, end and nether shaders still WIP lighting is more balanced in general.
8 lines
129 B
GLSL
8 lines
129 B
GLSL
#version 120
|
|
|
|
// #define ENTITIES
|
|
// #define BLOCKENTITIES
|
|
// #define WORLD
|
|
#define SPIDEREYES
|
|
|
|
#include "gbuffers_all_solid.fsh" |