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mirror of https://github.com/X0nk/Bliss-Shader.git synced 2025-06-20 16:07:22 +08:00
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Bliss-Shader/shaders
History
Xonk 71aaebc7da add cloud scale for altocumulus layer
2024-11-16 19:41:25 -05:00
..
dimensions
add contents of Miki_P98's PR in main branch
2024-11-16 19:19:12 -05:00
lang
intial changes for commit #495
2024-11-15 17:54:18 -05:00
lib
add cloud scale for altocumulus layer
2024-11-16 19:41:25 -05:00
template
fix carpet double mapping
2024-06-24 02:28:39 -04:00
texture
Revert "added Hald CLUT option"
2023-07-11 20:00:08 -04:00
world0
intial changes for commit #495
2024-11-15 17:54:18 -05:00
world1
improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,.
2024-06-25 20:34:45 -04:00
world-1
improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,.
2024-06-25 20:34:45 -04:00
block.properties
add contents of Miki_P98's PR in main branch
2024-11-16 19:19:12 -05:00
dimension.properties
improve TAA very slightly. fix underwater fog sunlight not going away in caves. tweak sky SSS. add noise to POM layers
2024-07-06 21:03:31 -04:00
entity.properties
add contents of Miki_P98's PR in main branch
2024-11-16 19:19:12 -05:00
item.properties
add contents of Miki_P98's PR in main branch
2024-11-16 19:19:12 -05:00
shaders.properties
add cloud scale for altocumulus layer
2024-11-16 19:41:25 -05:00
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