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mirror of https://github.com/X0nk/Bliss-Shader.git synced 2025-06-20 07:57:55 +08:00
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Bliss-Shader/shaders
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Xonk 72709b914d DOUBLE LAYER CLOUD TEST #2. tweaked cloud lighting further. tweaked the sky ground. added gradient to fog skylighting. fix hand bug with bloomy fog.
2023-12-05 22:06:47 -05:00
..
dimensions
DOUBLE LAYER CLOUD TEST #2. tweaked cloud lighting further. tweaked the sky ground. added gradient to fog skylighting. fix hand bug with bloomy fog.
2023-12-05 22:06:47 -05:00
lang
fix mob SSS not working. added moonphase based moonlight brightness setting.
2023-10-20 21:24:50 -04:00
lib
DOUBLE LAYER CLOUD TEST #2. tweaked cloud lighting further. tweaked the sky ground. added gradient to fog skylighting. fix hand bug with bloomy fog.
2023-12-05 22:06:47 -05:00
texture
Revert "added Hald CLUT option"
2023-07-11 20:00:08 -04:00
world0
FIX SSS on entities
2023-10-20 20:58:33 -04:00
world1
INTERNAL REWORK. testers are needed.
2023-10-07 22:18:20 -04:00
world-1
INTERNAL REWORK. testers are needed.
2023-10-07 22:18:20 -04:00
block.properties
DOUBLE CLOUD LAYER TEST VERSION. make ambient sss brightness slider work.
2023-11-22 02:01:06 -05:00
dimension.properties
ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension.
2023-10-20 20:26:41 -04:00
entity.properties
FIX SSS on entities
2023-10-20 20:58:33 -04:00
item.properties
Add shader-side handheld lights
2023-06-15 19:42:22 -04:00
shaders.properties
DOUBLE CLOUD LAYER TEST VERSION. make ambient sss brightness slider work.
2023-11-22 02:01:06 -05:00
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