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mirror of https://github.com/X0nk/Bliss-Shader.git synced 2025-06-20 07:57:55 +08:00
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Bliss-Shader/shaders
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Xonk 7bf793bf53 fix small issue with fog over blooming
2023-12-27 15:10:50 -05:00
..
dimensions
re-do border fog. make the sunlight get absorbed by the sky more (it gets more colorful). clean up the fog with clouds function
2023-12-27 15:04:36 -05:00
lang
re-implement "render fog with clouds" option.
2023-12-26 19:57:30 -05:00
lib
fix small issue with fog over blooming
2023-12-27 15:10:50 -05:00
texture
Revert "added Hald CLUT option"
2023-07-11 20:00:08 -04:00
world0
FIX SSS on entities
2023-10-20 20:58:33 -04:00
world1
INTERNAL REWORK. testers are needed.
2023-10-07 22:18:20 -04:00
world-1
INTERNAL REWORK. testers are needed.
2023-10-07 22:18:20 -04:00
block.properties
DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there.
2023-12-17 22:25:26 -05:00
dimension.properties
ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension.
2023-10-20 20:26:41 -04:00
entity.properties
FIX SSS on entities
2023-10-20 20:58:33 -04:00
item.properties
Add shader-side handheld lights
2023-06-15 19:42:22 -04:00
shaders.properties
re-implement "render fog with clouds" option.
2023-12-26 19:57:30 -05:00
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