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docs/_style/prism-master/examples/prism-renpy.html
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<h2>Comments</h2>
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<pre>
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<code># This is a comment</code>
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</pre>
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<h2>Strings</h2>
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<pre>
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<code>"foo \"bar\" baz"
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'foo \'bar\' baz'
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""" "Multi-line" strings
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are supported."""
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''' 'Multi-line' strings
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are supported.'''</code>
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</pre>
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<h2>Python</h2>
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<pre>
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<code>class Dog:
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tricks = [] # mistaken use of a class variable
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def __init__(self, name):
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self.name = name
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def add_trick(self, trick):
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self.tricks.append(trick)</code>
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</pre>
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<h2>Properties</h2>
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<pre>
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<code>style my_text is text:
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size 40
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font "gentium.ttf"</code>
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</pre>
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<h2>Configuration</h2>
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<pre>
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<code>init -1:
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python hide:
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## Should we enable the use of developer tools? This should be
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## set to False before the game is released, so the user can't
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## cheat using developer tools.
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config.developer = True
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## These control the width and height of the screen.
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config.screen_width = 800
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config.screen_height = 600
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## This controls the title of the window, when Ren'Py is
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## running in a window.
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config.window_title = u"The Question"</code>
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</pre>
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<h2>Full example</h2>
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<pre><code># Declare images used by this game.
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image bg lecturehall = "lecturehall.jpg"
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image bg uni = "uni.jpg"
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image bg meadow = "meadow.jpg"
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image bg club = "club.jpg"
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image sylvie normal = "sylvie_normal.png"
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image sylvie giggle = "sylvie_giggle.png"
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image sylvie smile = "sylvie_smile.png"
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image sylvie surprised = "sylvie_surprised.png"
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image sylvie2 normal = "sylvie2_normal.png"
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image sylvie2 giggle = "sylvie2_giggle.png"
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image sylvie2 smile = "sylvie2_smile.png"
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image sylvie2 surprised = "sylvie2_surprised.png"
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# Define characters used by this game.
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define s = Character('Sylvie', color="#c8ffc8")
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define m = Character('Me', color="#c8c8ff")
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# The game starts here.
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label start:
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$ bl_game = False
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play music "illurock.ogg"
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scene bg lecturehall
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with fade
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"Well, professor Eileen's lecture was interesting."
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"But to be honest, I couldn't concentrate on it very much."
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"I had a lot of other thoughts on my mind."
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"And they all ended up with a question."
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"A question, I've been meaning to ask someone."
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scene bg uni
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with fade
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"When we came out of the university, I saw her."
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show sylvie normal
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with dissolve
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"She was a wonderful person."
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"I've known her ever since we were children."
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"And she's always been a good friend."
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"But..."
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"Recently..."
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"I think..."
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"... that I wanted more."
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"More just talking... more than just walking home together when our classes ended."
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"And I decided..."
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menu:
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"... to ask her right away.":
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jump rightaway
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"... to ask her later.":
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jump later</code></pre>
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