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GTASource/game/script/commands_water.h

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2025-02-23 17:40:52 +08:00
#ifndef _COMMANDS_WATER_H_
#define _COMMANDS_WATER_H_
namespace water_commands
{
//Make sure this is insync with commands_water.sch
enum
{
SCRIPT_WATER_TEST_RESULT_NONE = 0, // The query hit nothing
SCRIPT_WATER_TEST_RESULT_WATER, // The query hit water
SCRIPT_WATER_TEST_RESULT_BLOCKED // The query hit something before hitting water
};
void SetupScriptCommands();
}
#endif // _COMMANDS_WATER_H_