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GTASource/game/Cutscene/CutSceneStore.h
expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

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908 B
C++

/////////////////////////////////////////////////////////////////////////////////
//
// FILE : CutSceneStore.h
// PURPOSE : manages the formatting of the text
// AUTHOR : Thomas French
// STARTED : 10/08/2009
// Copyright (C) 1999-2009 Rockstar Games. All Rights Reserved.
//
/////////////////////////////////////////////////////////////////////////////////
#ifndef CUTSCENESTORE_H
#define CUTSCENESTORE_H
// game headers:
#include "cutfile/cutfile2.h"
#include "fwtl/assetstore.h"
class cutfCutsceneFile2Def : public fwAssetNameDef<cutfCutsceneFile2>
{
public:
void Init( const strStreamingObjectNameString name );
};
class CCutsceneStore : public fwAssetStore<cutfCutsceneFile2, cutfCutsceneFile2Def>
{
public:
CCutsceneStore();
virtual bool LoadFile(strLocalIndex index, const char* pFilename);
virtual void Remove(strLocalIndex index);
};
extern CCutsceneStore g_CutSceneStore;
#endif