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GTASource/game/SaveLoad/savegame_scriptdatafile.psc
expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

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<ParserSchema xmlns="http://www.rockstargames.com/RageParserSchema">
<structdef type="sveNode" constructable="false" preserveNames="true">
</structdef>
<structdef type="sveBool" base="sveNode" preserveNames="true">
<bool name="m_Value"/>
</structdef>
<structdef type="sveInt" base="sveNode" preserveNames="true">
<int name="m_Value"/>
</structdef>
<structdef type="sveFloat" base="sveNode" preserveNames="true">
<float name="m_Value"/>
</structdef>
<structdef type="sveString" base="sveNode" preserveNames="true">
<string name="m_Value" type="atString"/>
</structdef>
<structdef type="sveVec3" base="sveNode" preserveNames="true">
<Vec3V name="m_Value"/>
</structdef>
<structdef type="sveDict" base="sveNode" preserveNames="true">
<map name="m_Values" key="atFinalHashString" type="atMap">
<pointer type="sveNode" policy="owner"/>
</map>
</structdef>
<structdef type="sveArray" base="sveNode" preserveNames="true">
<array name="m_Values" type="atArray">
<pointer type="sveNode" policy="owner"/>
</array>
</structdef>
</ParserSchema>