Files
GTASource/game/Vehicles/VehicleLightAsyncMgr.h
expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

23 lines
472 B
C++

#ifndef VEHICLE_LIGHT_ASYNC_MGR_H_
#define VEHICLE_LIGHT_ASYNC_MGR_H_
#include "vectormath/vec4v.h"
#include "fwscene/world/InteriorLocation.h"
class CVehicle;
namespace CVehicleLightAsyncMgr
{
void Init();
void Shutdown();
void SetupDataForAsyncJobs();
void KickJobForRemainingVehicles();
void ProcessResults();
void AddVehicle(CVehicle* pVehicle, fwInteriorLocation interiorLoc, u32 lightFlags, Vec4V_In ambientVolumeParams = Vec4V(V_ZERO_WONE));
};
#endif