Files
GTASource/game/audio/gtaaudioentity.cpp
expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

34 lines
934 B
C++

#if 0 //Removing file
//
// audio/pedaudioentity.cpp
//
// Copyright (C) 1999-2006 Rockstar Games. All Rights Reserved.
//
#include "gtaaudioentity.h"
#include "audioengine/widgets.h"
audStringHash g_UtilEnvelopeHash("UTIL_ENVELOPE");
audStringHash g_BaseCategoryHash("BASE");
namespace northAudio
{
audStringHash g_Boat("BOAT");
audStringHash g_Vehicle("VEHICLE");
audStringHash g_Driver("DRIVER");
audStringHash g_UpperClothing("UPPER_CLOTHING");
audStringHash g_LowerClothing("LOWER_CLOTHING");
audStringHash g_Weapon("WEAPON");
audStringHash g_Car("CAR");
audStringHash g_Heli("HELI");
audStringHash g_Motorbike("MOTORBIKE");
audStringHash g_Ped("PED");
audStringHash g_EntityBulletImpactMaterial("BULLET_IMPACT_ENTITY_MATERIAL");
audStringHash g_GroundBulletImpactMaterial("BULLET_IMPACT_GROUND_MATERIAL");
audStringHash g_EntityBehindBulletImpactMaterial("BULLET_IMPACT_ENTITY_BEHIND_MATERIAL");
}
#endif