64 lines
1.4 KiB
C++
64 lines
1.4 KiB
C++
//
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// debug/bar.h
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//
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// Copyright (C) 1999-2013 Rockstar North. All Rights Reserved.
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//
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#include "debug/debug.h"
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#ifndef __DEBUG_DEBUG_H__
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#define __DEBUG_DEBUG_H__
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#define FINAL_DISPLAY_BAR !__MASTER || __FINAL_LOGGING
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#if FINAL_DISPLAY_BAR
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#define FINAL_DISPLAY_BAR_ONLY(...) __VA_ARGS__
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#else
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#define FINAL_DISPLAY_BAR_ONLY(...)
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#endif
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#if ENABLE_DEBUG_HEAP
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namespace rage
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{
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extern size_t g_sysExtraStreamingMemory;
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}
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#endif
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#if FINAL_DISPLAY_BAR
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enum eDEBUG_DISPLAY_STATE
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{
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DEBUG_DISPLAY_STATE_OFF = 0,
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DEBUG_DISPLAY_STATE_STANDARD,
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DEBUG_DISPLAY_STATE_COORDS_ONLY,
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MAX_DEBUG_DISPLAY_STATES
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};
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class CDebugBar
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{
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public:
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static void Init(unsigned initMode);
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static void Update();
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static void Render();
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static eDEBUG_DISPLAY_STATE GetDisplayReleaseDebugText() {return sm_displayReleaseDebugText;}
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static void SetDisplayReleaseDebugText(eDEBUG_DISPLAY_STATE displayRelease) {sm_displayReleaseDebugText = displayRelease;}
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#if __WIN32PC && __BANK
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static char* GetSystemInfo() { return sm_systemInfo; };
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static void SetSystemInfo(char* info) { sm_systemInfo = info; };
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#endif
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private:
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static void Render_DISPLAY_STATE_STANDARD();
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static void Render_DEBUG_DISPLAY_STATE_COORDS_ONLY();
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static void RenderBackground(float position);
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static eDEBUG_DISPLAY_STATE sm_displayReleaseDebugText;
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#if __WIN32PC && __BANK
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static char* sm_systemInfo;
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#endif
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};
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#endif // FINAL_DISPLAY_BAR
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#endif // __DEBUG_DEBUG_H__
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