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GTASource/game/debug/LightProbe.h
expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

34 lines
635 B
C++

// ===========================
// debug/LightProbe.h
// (c) 2013 Rockstar San Diego
// ===========================
#ifndef _DEBUG_LIGHTPROBE_H_
#define _DEBUG_LIGHTPROBE_H_
#include "control/replay/replay.h"
#if __BANK
namespace rage { class grcTexture; }
namespace LightProbe
{
bool IsEnabled();
bool IsCapturingPanorama();
void CreateRenderTargetsAndInitShader();
void AddWidgets();
void Capture(grcTexture* reflection);
void Update();
void Render();
float GetSkyHDRMultiplier();
#if GTA_REPLAY
s32 GetFixedPanoramaTimestepMS();
void OnFinishedReplayTick();
#endif
}
#endif // __BANK
#endif // _DEBUG_LIGHTPROBE_H_