28 lines
1.0 KiB
C
28 lines
1.0 KiB
C
//
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// debug/art_channel.h
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//
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// Copyright (C) 1999-2008 Rockstar Games. All Rights Reserved.
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//
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#ifndef INC_ART_CHANNEL_H
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#define INC_ART_CHANNEL_H
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#include "diag/channel.h"
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RAGE_DECLARE_CHANNEL(art) // defined in debug.cpp
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#define artAssertf(cond,fmt,...) RAGE_ASSERTF(art,cond,fmt,##__VA_ARGS__)
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#define artFatalAssertf(cond,fmt,...) RAGE_FATALASSERTF(art,cond,fmt,##__VA_ARGS__)
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#define artVerifyf(cond,fmt,...) RAGE_VERIFYF(art,cond,fmt,##__VA_ARGS__)
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#define artFatalf(fmt,...) RAGE_FATALF(art,fmt,##__VA_ARGS__)
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#define artErrorf(fmt,...) RAGE_ERRORF(art,fmt,##__VA_ARGS__)
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#define artWarningf(fmt,...) RAGE_WARNINGF(art,fmt,##__VA_ARGS__)
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#define artDisplayf(fmt,...) RAGE_DISPLAYF(art,fmt,##__VA_ARGS__)
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#define artDebugf1(fmt,...) RAGE_DEBUGF1(art,fmt,##__VA_ARGS__)
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#define artDebugf2(fmt,...) RAGE_DEBUGF2(art,fmt,##__VA_ARGS__)
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#define artDebugf3(fmt,...) RAGE_DEBUGF3(art,fmt,##__VA_ARGS__)
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#define artLogf(severity,fmt,...) RAGE_LOGF(art,severity,fmt,##__VA_ARGS__)
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#endif // INC_ART_CHANNEL_H
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