Files
GTASource/game/renderer/waterdefines.h
expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

17 lines
239 B
C

#if __XENON || __PS3
#define DYNAMICGRIDELEMENTS (128)
#else
#define DYNAMICGRIDELEMENTS (256)
#endif
#if RSG_ORBIS
#define BUMPRTSIZE 512
#else
#define BUMPRTSIZE 256
#endif
#define WAVETEXTURERES (128)
#define DYNAMICGRIDSIZE (2)