52 lines
2.2 KiB
Plaintext
52 lines
2.2 KiB
Plaintext
<?xml version="1.0"?>
|
|
|
|
<ParserSchema xmlns="http://www.rockstargames.com/RageParserSchema"
|
|
generate="psoChecks">
|
|
|
|
<structdef type="CCustomShaderEffectTree::BRANCH_BEND_AND_TRI_WAVE_MICRO_MOVEMENTS_GLOBALS" layoutHint="novptr" simple="true">
|
|
<float name="m_umLowWind"/>
|
|
<float name="m_umHighWind"/>
|
|
<float name="m_WindVariationRange"/>
|
|
<array name="m_WindVariationScales" type="member" size="3">
|
|
<float />
|
|
</array>
|
|
<array name="m_WindVariationBlendWaveFreq" type="member" size="2">
|
|
<float />
|
|
</array>
|
|
<float name="m_WindSmoothChangeControlPointInterval"/>
|
|
<float name="m_WindSpeedSoftClamp"/>
|
|
<float name="m_WindSpeedSoftClampUnrestrictedProportion"/>
|
|
<float name="m_UnderWaterTransitionRange"/>
|
|
<float name="m_AlphaCardOnlyGlobalStiffness"/>
|
|
</structdef>
|
|
|
|
<structdef type="CCustomShaderEffectTree::BRANCH_BEND_AND_TRI_WAVE_MICRO_MOVEMENTS_SFX_GLOBALS" layoutHint="novptr" simple="true">
|
|
<Vector3 name="m_SfxWindEvalModulationFreq"/>
|
|
<float name="m_SfxWindEvalModulationDisplacementAmp"/>
|
|
<float name="m_SfxWindValueModulationProportion"/>
|
|
</structdef>
|
|
|
|
<structdef type="CCustomShaderEffectTree::BRANCH_BEND_AND_TRI_WAVE_MICRO_MOVEMENTS_LOCALS::TRIANGLE_WAVE" layoutHint="novptr" simple="true">
|
|
<Vector2 name="freqAndAmp"/>
|
|
</structdef>
|
|
|
|
<structdef type="CCustomShaderEffectTree::BRANCH_BEND_AND_TRI_WAVE_MICRO_MOVEMENTS_LOCALS::BASIS_WAVE" layoutHint="novptr" simple="true">
|
|
<struct type="CCustomShaderEffectTree::BRANCH_BEND_AND_TRI_WAVE_MICRO_MOVEMENTS_LOCALS::TRIANGLE_WAVE" name="lowWind"/>
|
|
<struct type="CCustomShaderEffectTree::BRANCH_BEND_AND_TRI_WAVE_MICRO_MOVEMENTS_LOCALS::TRIANGLE_WAVE" name="highWind"/>
|
|
</structdef>
|
|
|
|
<structdef type="CCustomShaderEffectTree::BRANCH_BEND_AND_TRI_WAVE_MICRO_MOVEMENTS_LOCALS" layoutHint="novptr" simple="true">
|
|
<float name="m_PivotHeight"/>
|
|
<float name="m_TrunkStiffnessAdjustLow"/>
|
|
<float name="m_TrunkStiffnessAdjustHigh"/>
|
|
<float name="m_PhaseStiffnessAdjustLow"/>
|
|
<float name="m_PhaseStiffnessAdjustHigh"/>
|
|
<array name="m_BasisWaves" type="member" size="3">
|
|
<struct type="CCustomShaderEffectTree::BRANCH_BEND_AND_TRI_WAVE_MICRO_MOVEMENTS_LOCALS::BASIS_WAVE" />
|
|
</array>
|
|
</structdef>
|
|
|
|
</ParserSchema>
|
|
|
|
|