game update, cwitch::getglowcolor

This commit is contained in:
explorer
2024-10-25 08:12:24 +03:00
parent 338a781f22
commit 08820dca32
7 changed files with 16 additions and 14 deletions

View File

@ -295,12 +295,14 @@ __int32 __stdcall DllMain(HMODULE This_Module, unsigned __int32 Call_Reason, voi
_putws(L"[ + ] Paint");
{
Redirection_Manager::Redirect_Function(Original_Write_Texture_Caller, 0, (void*)((unsigned __int32)GetModuleHandleW(L"vguimatsurface.dll") + 100560), 1, (void*)Redirected_Write_Texture);
Redirection_Manager::Redirect_Function(Original_Write_Texture_Caller, 0, (void*)((unsigned __int32)GetModuleHandleW(L"vguimatsurface.dll") + 100592), 1, (void*)Redirected_Write_Texture);
Redirection_Manager::Redirect_Function(1, (void*)((unsigned __int32)Client_Module + 2913504), (void*)Redirected_Paint);
Redirection_Manager::Redirect_Function(Original_Get_Glow_Color_Caller, 1, (void*)((unsigned __int32)Client_Module + 2455600), 1, (void*)Redirected_Get_Glow_Color);
Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Client_Module + 3244715), 1, 49);
Redirection_Manager::Redirect_Function(1, (void*)((unsigned __int32)Client_Module + 2301184), (void*)Redirected_Draw_Crosshair);
Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Client_Module + 2930985), 1, 235);