mirror of
https://github.com/qwertyuiop3/Storm.git
synced 2025-07-18 09:27:56 +08:00
autoshove logic (on reload)
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@ -294,7 +294,7 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
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{
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if (Identifier == 277)
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{
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//if (*(float*)((unsigned __int32)Entity + 4844) == 1)
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if (*(float*)((unsigned __int32)Entity + 4844) == 1)
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{
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Sorted_Target_List.push_back(Target);
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}
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@ -346,6 +346,8 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
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__int8 Healing = *(void**)((unsigned __int32)Local_Player + 8076) != INVALID_HANDLE_VALUE;
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__int8 Reloading = *(__int8*)((unsigned __int32)Weapon + 2493);
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__int32 Weapon_Identifier = Get_Identifier(Weapon, 1, 0);
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__int8 Is_Cold_Melee = Weapon_Identifier == 231;
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@ -368,7 +370,7 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
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__int8 Forced = 0;
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if (Is_Melee + Healing != 0) //zero clip?
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if (Is_Melee + Healing + Reloading != 0)
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{
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if ((Target->Identifier ^ 72) % 348 >= 72)
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{
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@ -417,6 +419,8 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
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Perform_Shove_Trace((unsigned __int32)Client_Module + 3220512)(Weapon, Direction);
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Perform_Trace_Target = nullptr;
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if (Perform_Trace_Damage == 1)
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{
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Command->Tick_Number = Target->Tick_Number;
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@ -469,7 +473,7 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
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{
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__int8 Can_Attack = (*(float*)((unsigned __int32)Weapon + 2400) <= Global_Variables->Current_Time) * (*(__int32*)((unsigned __int32)Weapon + 2436) > 0 - Is_Melee * 2) * (*(float*)((unsigned __int32)Local_Player + 3872) <= Global_Variables->Current_Time);
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if ((Can_Attack == 0) + (Weapon_Identifier == 96) + Healing == 0)
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if ((Can_Attack ^ 1) + (Weapon_Identifier == 96) + Healing == 0)
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{
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Target_Structure* Aim_Target = nullptr;
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@ -576,11 +580,9 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
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*(void**)((unsigned __int32)Engine_Module + 5050008) = Previous_Audio_Device;
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*(__int32*)((unsigned __int32)Weapon_Data + 2520) = Bullets;
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Perform_Trace_Target = nullptr;
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wprintf(L"%f\n", Perform_Trace_Damage);
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*(__int32*)((unsigned __int32)Weapon_Data + 2520) = Bullets;
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return (Perform_Trace_Damage >= Interface_Penetration_Damage.Floating_Point) * (Perform_Trace_Damage != 0);
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};
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@ -652,13 +654,13 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
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0
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};
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if (Perform_Trace(Command->Angles) == 1)
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if (Perform_Trace(Angles) == 1)
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{
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Command->Tick_Number = Target->Tick_Number;
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//Byte_Manager::Copy_Bytes(0, Command->Angles, sizeof(Angles), Angles);
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Byte_Manager::Copy_Bytes(0, Command->Angles, sizeof(Angles), Angles);
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//Command->Buttons |= 1;
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Command->Buttons |= 1;
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*(float*)((unsigned __int32)Target->Self + 16) = Get_Target_Time(Target);
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