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shotgun seeds (dumped from aw. noop), mindamage (almost)
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@ -79,7 +79,7 @@ void __thiscall Redirected_Paint(void* Panel)
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{
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Target_Structure* Target = &Sorted_Target_List.at(Target_Number);
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float Bounds[4] = { FLT_MAX, FLT_MIN, FLT_MAX, FLT_MIN };
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float Bounds[4] = { __builtin_inff(), -__builtin_inff(), __builtin_inff(), -__builtin_inff()};
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auto Get_Bounds = [&]() -> __int8
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{
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