extend interpolation history; events ordering

intentionally was kept until "something" along with watermark inside of datamap lol

jitters in certain scenarios due to interpolation history not being filled which doesn't bothers anyone (probably) so i've removed "fading"
This commit is contained in:
explorer
2024-12-06 03:11:27 +03:00
parent bd318c5576
commit 485ff54642
9 changed files with 53 additions and 57 deletions

View File

@ -16,6 +16,10 @@ void Redirected_Move(float Unknown_Parameter, __int8 Final)
Update_Animations_Type((unsigned __int32)Client_Module + 205296)();
using Fire_Events_Type = void(__cdecl*)();
Fire_Events_Type((unsigned __int32)Engine_Module + 521648)();
Update_Animation_Time = (*(Global_Variables_Structure**)((unsigned __int32)Client_Module + 7096744))->Current_Time;
Update_Animation_Type = 1;
@ -23,10 +27,6 @@ void Redirected_Move(float Unknown_Parameter, __int8 Final)
Update_Animations_Type((unsigned __int32)Client_Module + 205296)();
Update_Animation_Type = 0;
using Fire_Events_Type = void(__cdecl*)();
Fire_Events_Type((unsigned __int32)Engine_Module + 521648)();
}
Extra_Commands = -1;