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@ -481,16 +481,6 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
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{
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__int8 Compensate_Burst = 0;
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if (Weapon_Identifier == 153)
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{
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if (*(float*)((unsigned __int32)Weapon + 3392) + *(float*)((unsigned __int32)Weapon + 3396) != 0)
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{
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Compensate_Burst = 1;
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Command->Buttons |= 1;
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}
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}
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if (Weapon_Identifier == 2)
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{
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Command->Command_Number = -2134739495;
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@ -507,11 +497,23 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
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}
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else
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{
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if ((163 - Weapon_Identifier ^ Weapon_Identifier - 162) == 1)
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if (Weapon_Identifier == 153)
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{
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Command->Command_Number = -2139097805;
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if (*(float*)((unsigned __int32)Weapon + 3392) + *(float*)((unsigned __int32)Weapon + 3396) != 0)
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{
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Compensate_Burst = 1;
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Command->Random_Seed = 494641349;
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Command->Buttons |= 1;
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}
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}
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else
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{
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if ((163 - Weapon_Identifier ^ Weapon_Identifier - 162) == 1)
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{
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Command->Command_Number = -2139097805;
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Command->Random_Seed = 494641349;
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}
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}
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}
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}
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