CTerrorPlayer::IsInvulnerable embryo

i'll get rid of server's timer eventually

also there's bug (i'll take look on later) of "correction accumulation" on tickbase when server is paused which causes memory corruption
This commit is contained in:
explorer
2024-10-31 13:33:26 +03:00
parent 68cc187ac7
commit 6554d9e04e
6 changed files with 30 additions and 4 deletions

View File

@ -18,6 +18,8 @@ void* Client_Module;
#include "Post_Network_Data_Received.hpp"
#include "Set_Move_Type.hpp"
#include "Interpolate.hpp"
#include "Update_Animations.hpp"
@ -190,6 +192,8 @@ __int32 __stdcall DllMain(HMODULE This_Module, unsigned __int32 Call_Reason, voi
Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Engine_Module + 350575), 1, 94);
Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Engine_Module + 521741), 1, 235);
*(void**)((unsigned __int32)Client_Module + 7492840) = (void*)Redirected_Set_Move_Type;
}
_putws(L"[ + ] Interpolation");