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mindamage (details are in comments)
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@ -25,6 +25,8 @@ Interface_Structure Interface_Penetrate_Teammates;
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Interface_Structure Interface_Aim_Intersection;
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Interface_Structure Interface_Penetration_Damage;
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Interface_Structure Interface_Equipment_Distance;
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Interface_Structure Interface_Storm_Rotation_Radius;
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@ -64,6 +66,8 @@ void Implement_Extended_Interface()
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Create_Console_Interface(Pointer_Name(Interface_Aim_Intersection), (char*)"1", nullptr);
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Create_Console_Interface(Pointer_Name(Interface_Penetration_Damage), (char*)"25", nullptr);
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Create_Console_Interface(Pointer_Name(Interface_Equipment_Distance), (char*)"2048", nullptr);
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Create_Console_Interface(Pointer_Name(Interface_Storm_Rotation_Radius), (char*)"24", nullptr);
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