2021-07-30 21:51:26 +02:00
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#include "SpeakerCorrection.h"
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#include "../constants.h"
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SpeakerCorrection::SpeakerCorrection() {
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this->samplerate = DEFAULT_SAMPLERATE;
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this->enabled = false;
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Reset();
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}
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void SpeakerCorrection::Process(float *samples, uint32_t size) {
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for (int i = 0; i < size * 2; i++) {
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float sample = samples[i];
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int index = i % 2;
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sample = this->lowpass[index].ProcessSample(sample);
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sample = this->highpass[index].ProcessSample(sample);
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float tmp = sample / 2.f;
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samples[i] = tmp + this->bandpass[index].ProcessSample(tmp);
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}
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}
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void SpeakerCorrection::Reset() {
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this->lowpass[0].Reset();
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this->lowpass[1].Reset();
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this->bandpass[0].Reset();
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this->bandpass[1].Reset();
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2022-08-23 00:26:44 +02:00
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this->highpass[0].RefreshFilter(FilterType::HIGHPASS, 0.f, 80.f, (float) this->samplerate, 1.f, false);
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this->highpass[1].RefreshFilter(FilterType::HIGHPASS, 0.f, 80.f, (float) this->samplerate, 1.f, false);
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2021-07-30 21:51:26 +02:00
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this->lowpass[0].SetLowPassParameter(13500.f, this->samplerate, 1.0);
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this->lowpass[1].SetLowPassParameter(13500.f, this->samplerate, 1.0);
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this->bandpass[0].SetBandPassParameter(420.f, this->samplerate, 3.88f);
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this->bandpass[1].SetBandPassParameter(420.f, this->samplerate, 3.88f);
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}
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void SpeakerCorrection::SetEnable(bool enabled) {
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this->enabled = enabled;
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2021-07-31 01:15:40 +02:00
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if (this->enabled) {
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Reset();
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}
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2021-07-30 21:51:26 +02:00
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}
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void SpeakerCorrection::SetSamplingRate(uint32_t samplerate) {
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this->samplerate = samplerate;
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Reset();
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}
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2022-09-06 17:57:23 +02:00
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SpeakerCorrection::~SpeakerCorrection() {
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}
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