2021-07-27 09:47:15 +02:00
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//
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// Created by mart on 7/26/21.
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//
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#include <cmath>
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#include "IIR_1st.h"
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// Seems to be taken from https://github.com/michaelwillis/dragonfly-reverb/blob/master/common/freeverb/efilter.cpp
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// Or similar sources
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IIR_1st::IIR_1st() {
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this->b0 = 0.f;
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this->b1 = 0.f;
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this->a1 = 0.f;
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2021-07-27 17:41:38 +02:00
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Mute();
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2021-07-27 09:47:15 +02:00
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}
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void IIR_1st::Mute() {
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this->prevSample = 0.f;
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}
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void IIR_1st::SetCoefficients(float b0, float b1, float a1) {
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this->b0 = b0;
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this->b1 = b1;
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this->a1 = a1;
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}
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#define angle(freq, samplerate) (expf(-1*(float)M_PI*(freq)/((float)(samplerate)/2.f)))
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#define omega() (2.f * (float)M_PI * frequency / (float)samplerate)
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#define omega_2() ((float)M_PI * frequency / (float)samplerate)
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void IIR_1st::setHPF_A(float frequency, uint32_t samplerate) {
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this->a1 = angle(frequency, samplerate);
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float norm = (1+a1)/2.f;
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this->b0 = norm;
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this->b1 = -norm;
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}
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void IIR_1st::setHPF_BW(float frequency, uint32_t samplerate) {
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float omega_2 = omega_2();
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float tan_omega_2 = tanf(omega_2);
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this->b0 = 1/(1+tan_omega_2);
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this->b1 = -this->b0;
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this->a1 = (1-tan_omega_2)/(1+tan_omega_2);
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}
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void IIR_1st::setHPF_C(float frequency, uint32_t samplerate) {
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this->b0 = (float)samplerate/((float)samplerate+frequency);
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this->b1 = -1 * this->b0;
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this->a1 = ((float)samplerate-frequency)/((float)samplerate+frequency);
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}
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void IIR_1st::setHPFwLPS_A(float frequency, uint32_t samplerate) {
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this->a1 = -0.12f;
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this->b0 = -1.f;
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this->b1 = angle(frequency, samplerate);
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float norm = (1-this->a1) / fabsf(this->b0 + this->b1);
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this->b0 *= norm;
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this->b1 *= norm;;
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}
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void IIR_1st::setHSF_A(float f1, float f2, uint32_t samplerate) {
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this->a1 = angle(f1, samplerate);
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this->b0 = -1.f;
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this->b1 = angle(f2, samplerate);
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float norm = (1-this->a1)/(this->b0 + this->b1);
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this->b0 *= norm;
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this->b1 *= norm;
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}
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void IIR_1st::setLPF_A(float frequency, uint32_t samplerate) {
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this->a1 = angle(frequency, samplerate);
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this->b0 = 1.f;
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this->b1 = 0.12f;
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float norm = (1+this->a1)/(this->b0 + this->b1);
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this->b0 *= norm;
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this->b1 *= norm;
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}
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void IIR_1st::setLPF_BW(float frequency, uint32_t samplerate) {
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float omega_2 = omega_2();
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float tan_omega_2 = tanf(omega_2);
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this->a1 = (1-tan_omega_2)/(1+tan_omega_2);
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this->b0 = tan_omega_2/(1+tan_omega_2);
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this->b1 = this->b0;
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}
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void IIR_1st::setLPF_C(float frequency, uint32_t samplerate) {
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this->b0 = frequency/((float)samplerate+frequency);
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this->b1 = this->b0;
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this->a1 = ((float)samplerate-frequency)/((float)samplerate+frequency);
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}
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void IIR_1st::setLSF_A(float f1, float f2, uint32_t samplerate) {
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this->a1 = angle(f1, samplerate);
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this->b0 = -1.f;
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this->b1 = angle(f2, samplerate);
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}
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void IIR_1st::setPole(float a1) {
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this->a1 = a1;
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this->b0 = 1.f-fabsf(a1);
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this->b1 = 0.f;
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}
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void IIR_1st::setPoleHPF(float frequency, uint32_t samplerate) {
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float omega = omega();
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float cos_omega = cosf(omega);
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float tmp = (2.f + cos_omega);
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float coeff = tmp-sqrtf(tmp*tmp-1.f);
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this->a1 = -coeff;
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this->b0 = 1.f - coeff;
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this->b1 = 0;
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}
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void IIR_1st::setPoleLPF(float frequency, uint32_t samplerate) {
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float omega = omega();
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float cos_omega = cosf(omega);
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float tmp = (2.f - cos_omega);
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float coeff = tmp-sqrtf(tmp*tmp-1.f);
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this->a1 = coeff;
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this->b0 = 1.f - coeff;
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this->b1 = 0.f;
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}
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void IIR_1st::setZero(float b1) {
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this->a1 = 0;
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this->b0 = -1;
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this->b1 = b1;
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float norm = fabsf(this->b0) + fabsf(this->b1);
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this->b0 *= norm;
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this->b1 *= norm;
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}
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void IIR_1st::setZeroHPF(float frequency, uint32_t samplerate) {
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float omega = omega();
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float cos_omega = cosf(omega);
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float tmp = (1.f - 2.f * cos_omega);
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float coeff = tmp-sqrtf(tmp*tmp-1.f);
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this->a1 = 0.f;
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this->b0 = 1.f/(1.f+coeff);
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this->b1 = -coeff/(1.f+coeff);
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}
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void IIR_1st::setZeroLPF(float frequency, uint32_t samplerate) {
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float omega = omega();
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float cos_omega = cosf(omega);
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float tmp = (1.f + 2.f * cos_omega);
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float coeff = tmp-sqrtf(tmp*tmp-1.f);
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this->a1 = 0.f;
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this->b0 = 1.f/(1.f+coeff);
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this->b1 = coeff/(1.f+coeff);
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}
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