essential.h: Revert effect->viper rename

This was done on accident when refactoring some variable names
This commit is contained in:
Iscle 2022-10-03 23:51:53 +02:00
parent b06f90357f
commit 82ecf8ae5f

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@ -22,27 +22,27 @@ static const effect_uuid_t * const EFFECT_UUID_NULL = &EFFECT_UUID_NULL_;
static const char * const EFFECT_UUID_NULL_STR = "ec7178ec-e5e1-4432-a3f4-4657e6795210"; static const char * const EFFECT_UUID_NULL_STR = "ec7178ec-e5e1-4432-a3f4-4657e6795210";
// The viper descriptor contains necessary information to facilitate the enumeration of the viper // The effect descriptor contains necessary information to facilitate the enumeration of the effect
// engines present in a library. // engines present in a library.
typedef struct effect_descriptor_s typedef struct effect_descriptor_s
{ {
effect_uuid_t type; // UUID of to the OpenSL ES interface implemented by this viper effect_uuid_t type; // UUID of to the OpenSL ES interface implemented by this effect
effect_uuid_t uuid; // UUID for this particular implementation effect_uuid_t uuid; // UUID for this particular implementation
uint32_t apiVersion; // Version of the viper control API implemented uint32_t apiVersion; // Version of the effect control API implemented
uint32_t flags; // viper engine capabilities/requirements flags (see below) uint32_t flags; // effect engine capabilities/requirements flags (see below)
uint16_t cpuLoad; // CPU load indication (see below) uint16_t cpuLoad; // CPU load indication (see below)
uint16_t memoryUsage; // Data Memory usage (see below) uint16_t memoryUsage; // Data Memory usage (see below)
char name[EFFECT_STRING_LEN_MAX]; // human readable viper name char name[EFFECT_STRING_LEN_MAX]; // human readable effect name
char implementor[EFFECT_STRING_LEN_MAX]; // human readable viper implementor name char implementor[EFFECT_STRING_LEN_MAX]; // human readable effect implementor name
} effect_descriptor_t; } effect_descriptor_t;
// CPU load and memory usage indication: each viper implementation must provide an indication of // CPU load and memory usage indication: each effect implementation must provide an indication of
// its CPU and memory usage for the audio viper framework to limit the number of effects // its CPU and memory usage for the audio effect framework to limit the number of effects
// instantiated at a given time on a given platform. // instantiated at a given time on a given platform.
// The CPU load is expressed in 0.1 MIPS units as estimated on an ARM9E core (ARMv5TE) with 0 WS. // The CPU load is expressed in 0.1 MIPS units as estimated on an ARM9E core (ARMv5TE) with 0 WS.
// The memory usage is expressed in KB and includes only dynamically allocated memory // The memory usage is expressed in KB and includes only dynamically allocated memory
// Definitions for flags field of viper descriptor. // Definitions for flags field of effect descriptor.
// +---------------------------+-----------+----------------------------------- // +---------------------------+-----------+-----------------------------------
// | description | bits | values // | description | bits | values
// +---------------------------+-----------+----------------------------------- // +---------------------------+-----------+-----------------------------------
@ -58,7 +58,7 @@ typedef struct effect_descriptor_s
// | insertion preference | 3..5 | 0 none // | insertion preference | 3..5 | 0 none
// | | | 1 first of the chain // | | | 1 first of the chain
// | | | 2 last of the chain // | | | 2 last of the chain
// | | | 3 exclusive (only viper in the insert chain) // | | | 3 exclusive (only effect in the insert chain)
// | | | 4..7 reserved // | | | 4..7 reserved
// +---------------------------+-----------+----------------------------------- // +---------------------------+-----------+-----------------------------------
// | Volume management | 6..8 | 0 none // | Volume management | 6..8 | 0 none
@ -89,11 +89,11 @@ typedef struct effect_descriptor_s
// | Hardware acceleration | 16..17 | 0 No hardware acceleration // | Hardware acceleration | 16..17 | 0 No hardware acceleration
// | | | 1 non tunneled hw acceleration: the process() function // | | | 1 non tunneled hw acceleration: the process() function
// | | | reads the samples, send them to HW accelerated // | | | reads the samples, send them to HW accelerated
// | | | viper processor, reads back the processed samples // | | | effect processor, reads back the processed samples
// | | | and returns them to the output buffer. // | | | and returns them to the output buffer.
// | | | 2 tunneled hw acceleration: the process() function is // | | | 2 tunneled hw acceleration: the process() function is
// | | | transparent. The viper interface is only used to // | | | transparent. The effect interface is only used to
// | | | control the viper engine. This mode is relevant for // | | | control the effect engine. This mode is relevant for
// | | | global effects actually applied by the audio // | | | global effects actually applied by the audio
// | | | hardware on the output stream. // | | | hardware on the output stream.
// +---------------------------+-----------+----------------------------------- // +---------------------------+-----------+-----------------------------------
@ -105,8 +105,8 @@ typedef struct effect_descriptor_s
// | | | 1 requires audio source updates // | | | 1 requires audio source updates
// | | | 2..3 reserved // | | | 2..3 reserved
// +---------------------------+-----------+----------------------------------- // +---------------------------+-----------+-----------------------------------
// | Effect offload supported | 22 | 0 The viper cannot be offloaded to an audio DSP // | Effect offload supported | 22 | 0 The effect cannot be offloaded to an audio DSP
// | | | 1 The viper can be offloaded to an audio DSP // | | | 1 The effect can be offloaded to an audio DSP
// +---------------------------+-----------+----------------------------------- // +---------------------------+-----------+-----------------------------------
// Insert mode // Insert mode
@ -212,16 +212,16 @@ typedef struct effect_descriptor_s
#define EFFECT_CONTROL_API_VERSION EFFECT_MAKE_API_VERSION(2,0) #define EFFECT_CONTROL_API_VERSION EFFECT_MAKE_API_VERSION(2,0)
// Effect control interface structure: effect_interface_s // Effect control interface structure: effect_interface_s
// The viper control interface is exposed by each viper engine implementation. It consists of // The effect control interface is exposed by each effect engine implementation. It consists of
// a set of functions controlling the configuration, activation and process of the engine. // a set of functions controlling the configuration, activation and process of the engine.
// The functions are grouped in a structure of type effect_interface_s. // The functions are grouped in a structure of type effect_interface_s.
// //
// Effect control interface handle: effect_handle_t // Effect control interface handle: effect_handle_t
// The effect_handle_t serves two purposes regarding the implementation of the viper engine: // The effect_handle_t serves two purposes regarding the implementation of the effect engine:
// - 1 it is the address of a pointer to an effect_interface_s structure where the functions // - 1 it is the address of a pointer to an effect_interface_s structure where the functions
// of the viper control API for a particular viper are located. // of the effect control API for a particular effect are located.
// - 2 it is the address of the context of a particular viper instance. // - 2 it is the address of the context of a particular effect instance.
// A typical implementation in the viper library would define a structure as follows: // A typical implementation in the effect library would define a structure as follows:
// struct effect_module_s { // struct effect_module_s {
// const struct effect_interface_s *itfe; // const struct effect_interface_s *itfe;
// effect_config_t config; // effect_config_t config;
@ -247,9 +247,9 @@ struct effect_interface_s
// samples as specified in output buffer descriptor. If the buffer descriptor // samples as specified in output buffer descriptor. If the buffer descriptor
// is not specified the function must use either the buffer or the // is not specified the function must use either the buffer or the
// buffer provider function installed by the EFFECT_CMD_SET_CONFIG command. // buffer provider function installed by the EFFECT_CMD_SET_CONFIG command.
// The viper framework will call the process() function after the EFFECT_CMD_ENABLE // The effect framework will call the process() function after the EFFECT_CMD_ENABLE
// command is received and until the EFFECT_CMD_DISABLE is received. When the engine // command is received and until the EFFECT_CMD_DISABLE is received. When the engine
// receives the EFFECT_CMD_DISABLE command it should turn off the viper gracefully // receives the EFFECT_CMD_DISABLE command it should turn off the effect gracefully
// and when done indicate that it is OK to stop calling the process() function by // and when done indicate that it is OK to stop calling the process() function by
// returning the -ENODATA status. // returning the -ENODATA status.
// //
@ -258,7 +258,7 @@ struct effect_interface_s
// pthread_cond_wait/pthread_mutex_lock... // pthread_cond_wait/pthread_mutex_lock...
// //
// Input: // Input:
// self: handle to the viper interface this function // self: handle to the effect interface this function
// is called on. // is called on.
// inBuffer: buffer descriptor indicating where to read samples to process. // inBuffer: buffer descriptor indicating where to read samples to process.
// If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG command. // If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG command.
@ -280,10 +280,10 @@ struct effect_interface_s
// //
// Function: command // Function: command
// //
// Description: Send a command and receive a response to/from viper engine. // Description: Send a command and receive a response to/from effect engine.
// //
// Input: // Input:
// self: handle to the viper interface this function // self: handle to the effect interface this function
// is called on. // is called on.
// cmdCode: command code: the command can be a standardized command defined in // cmdCode: command code: the command can be a standardized command defined in
// effect_command_e (see below) or a proprietary command. // effect_command_e (see below) or a proprietary command.
@ -316,19 +316,19 @@ struct effect_interface_s
// //
// Function: get_descriptor // Function: get_descriptor
// //
// Description: Returns the viper descriptor // Description: Returns the effect descriptor
// //
// Input: // Input:
// self: handle to the viper interface this function // self: handle to the effect interface this function
// is called on. // is called on.
// //
// Input/Output: // Input/Output:
// pDescriptor: address where to return the viper descriptor. // pDescriptor: address where to return the effect descriptor.
// //
// Output: // Output:
// returned value: 0 successful operation. // returned value: 0 successful operation.
// -EINVAL invalid interface handle or invalid pDescriptor // -EINVAL invalid interface handle or invalid pDescriptor
// *pDescriptor: updated with the viper descriptor. // *pDescriptor: updated with the effect descriptor.
// //
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
int32_t (*get_descriptor)(effect_handle_t self, int32_t (*get_descriptor)(effect_handle_t self,
@ -338,12 +338,12 @@ struct effect_interface_s
// Function: process_reverse // Function: process_reverse
// //
// Description: Process reverse stream function. This function is used to pass // Description: Process reverse stream function. This function is used to pass
// a reference stream to the viper engine. If the engine does not need a reference // a reference stream to the effect engine. If the engine does not need a reference
// stream, this function pointer can be set to NULL. // stream, this function pointer can be set to NULL.
// This function would typically implemented by an Echo Canceler. // This function would typically implemented by an Echo Canceler.
// //
// Input: // Input:
// self: handle to the viper interface this function // self: handle to the effect interface this function
// is called on. // is called on.
// inBuffer: buffer descriptor indicating where to read samples to process. // inBuffer: buffer descriptor indicating where to read samples to process.
// If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG_REVERSE command. // If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG_REVERSE command.
@ -371,11 +371,11 @@ struct effect_interface_s
// //
enum effect_command_e enum effect_command_e
{ {
EFFECT_CMD_INIT, // initialize viper engine EFFECT_CMD_INIT, // initialize effect engine
EFFECT_CMD_SET_CONFIG, // configure viper engine (see effect_config_t) EFFECT_CMD_SET_CONFIG, // configure effect engine (see effect_config_t)
EFFECT_CMD_RESET, // reset viper engine EFFECT_CMD_RESET, // reset effect engine
EFFECT_CMD_ENABLE, // enable viper process EFFECT_CMD_ENABLE, // enable effect process
EFFECT_CMD_DISABLE, // disable viper process EFFECT_CMD_DISABLE, // disable effect process
EFFECT_CMD_SET_PARAM, // set parameter immediately (see effect_param_t) EFFECT_CMD_SET_PARAM, // set parameter immediately (see effect_param_t)
EFFECT_CMD_SET_PARAM_DEFERRED, // set parameter deferred EFFECT_CMD_SET_PARAM_DEFERRED, // set parameter deferred
EFFECT_CMD_SET_PARAM_COMMIT, // commit previous set parameter deferred EFFECT_CMD_SET_PARAM_COMMIT, // commit previous set parameter deferred
@ -383,16 +383,16 @@ enum effect_command_e
EFFECT_CMD_SET_DEVICE, // set audio device (see audio.h, audio_devices_t) EFFECT_CMD_SET_DEVICE, // set audio device (see audio.h, audio_devices_t)
EFFECT_CMD_SET_VOLUME, // set volume EFFECT_CMD_SET_VOLUME, // set volume
EFFECT_CMD_SET_AUDIO_MODE, // set the audio mode (normal, ring, ...) EFFECT_CMD_SET_AUDIO_MODE, // set the audio mode (normal, ring, ...)
EFFECT_CMD_SET_CONFIG_REVERSE, // configure viper engine reverse stream(see effect_config_t) EFFECT_CMD_SET_CONFIG_REVERSE, // configure effect engine reverse stream(see effect_config_t)
EFFECT_CMD_SET_INPUT_DEVICE, // set capture device (see audio.h, audio_devices_t) EFFECT_CMD_SET_INPUT_DEVICE, // set capture device (see audio.h, audio_devices_t)
EFFECT_CMD_GET_CONFIG, // read viper engine configuration EFFECT_CMD_GET_CONFIG, // read effect engine configuration
EFFECT_CMD_GET_CONFIG_REVERSE, // read configure viper engine reverse stream configuration EFFECT_CMD_GET_CONFIG_REVERSE, // read configure effect engine reverse stream configuration
EFFECT_CMD_GET_FEATURE_SUPPORTED_CONFIGS,// get all supported configurations for a feature. EFFECT_CMD_GET_FEATURE_SUPPORTED_CONFIGS,// get all supported configurations for a feature.
EFFECT_CMD_GET_FEATURE_CONFIG, // get current feature configuration EFFECT_CMD_GET_FEATURE_CONFIG, // get current feature configuration
EFFECT_CMD_SET_FEATURE_CONFIG, // set current feature configuration EFFECT_CMD_SET_FEATURE_CONFIG, // set current feature configuration
EFFECT_CMD_SET_AUDIO_SOURCE, // set the audio source (see audio.h, audio_source_t) EFFECT_CMD_SET_AUDIO_SOURCE, // set the audio source (see audio.h, audio_source_t)
EFFECT_CMD_OFFLOAD, // set if viper thread is an offload one, EFFECT_CMD_OFFLOAD, // set if effect thread is an offload one,
// send the ioHandle of the viper thread // send the ioHandle of the effect thread
EFFECT_CMD_FIRST_PROPRIETARY = 0x10000 // first proprietary command code EFFECT_CMD_FIRST_PROPRIETARY = 0x10000 // first proprietary command code
}; };
@ -400,7 +400,7 @@ enum effect_command_e
// command: EFFECT_CMD_INIT // command: EFFECT_CMD_INIT
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
// description: // description:
// Initialize viper engine: All configurations return to default // Initialize effect engine: All configurations return to default
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
// command format: // command format:
// size: 0 // size: 0
@ -426,7 +426,7 @@ enum effect_command_e
// command: EFFECT_CMD_RESET // command: EFFECT_CMD_RESET
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
// description: // description:
// Reset the viper engine. Keep configuration but resets state and buffer content // Reset the effect engine. Keep configuration but resets state and buffer content
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
// command format: // command format:
// size: 0 // size: 0
@ -519,7 +519,7 @@ enum effect_command_e
// description: // description:
// Set the rendering device the audio output path is connected to. See audio.h, audio_devices_t // Set the rendering device the audio output path is connected to. See audio.h, audio_devices_t
// for device values. // for device values.
// The viper implementation must set EFFECT_FLAG_DEVICE_IND flag in its descriptor to receive this // The effect implementation must set EFFECT_FLAG_DEVICE_IND flag in its descriptor to receive this
// command when the device changes // command when the device changes
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
// command format: // command format:
@ -533,12 +533,12 @@ enum effect_command_e
// command: EFFECT_CMD_SET_VOLUME // command: EFFECT_CMD_SET_VOLUME
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
// description: // description:
// Set and get volume. Used by audio framework to delegate volume control to viper engine. // Set and get volume. Used by audio framework to delegate volume control to effect engine.
// The viper implementation must set EFFECT_FLAG_VOLUME_IND or EFFECT_FLAG_VOLUME_CTRL flag in // The effect implementation must set EFFECT_FLAG_VOLUME_IND or EFFECT_FLAG_VOLUME_CTRL flag in
// its descriptor to receive this command before every call to process() function // its descriptor to receive this command before every call to process() function
// If EFFECT_FLAG_VOLUME_CTRL flag is set in the viper descriptor, the viper engine must return // If EFFECT_FLAG_VOLUME_CTRL flag is set in the effect descriptor, the effect engine must return
// the volume that should be applied before the viper is processed. The overall volume (the volume // the volume that should be applied before the effect is processed. The overall volume (the volume
// actually applied by the viper engine multiplied by the returned value) should match the value // actually applied by the effect engine multiplied by the returned value) should match the value
// indicated in the command. // indicated in the command.
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
// command format: // command format:
@ -548,18 +548,18 @@ enum effect_command_e
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
// reply format: // reply format:
// size: n * sizeof(uint32_t) / 0 // size: n * sizeof(uint32_t) / 0
// data: - if EFFECT_FLAG_VOLUME_CTRL is set in viper descriptor: // data: - if EFFECT_FLAG_VOLUME_CTRL is set in effect descriptor:
// volume for each channel defined in effect_config_t for output buffer expressed in // volume for each channel defined in effect_config_t for output buffer expressed in
// 8.24 fixed point format // 8.24 fixed point format
// - if EFFECT_FLAG_VOLUME_CTRL is not set in viper descriptor: // - if EFFECT_FLAG_VOLUME_CTRL is not set in effect descriptor:
// N/A // N/A
// It is legal to receive a null pointer as pReplyData in which case the viper framework has // It is legal to receive a null pointer as pReplyData in which case the effect framework has
// delegated volume control to another viper // delegated volume control to another effect
//================================================================================================== //==================================================================================================
// command: EFFECT_CMD_SET_AUDIO_MODE // command: EFFECT_CMD_SET_AUDIO_MODE
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
// description: // description:
// Set the audio mode. The viper implementation must set EFFECT_FLAG_AUDIO_MODE_IND flag in its // Set the audio mode. The effect implementation must set EFFECT_FLAG_AUDIO_MODE_IND flag in its
// descriptor to receive this command when the audio mode changes. // descriptor to receive this command when the audio mode changes.
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
// command format: // command format:
@ -589,7 +589,7 @@ enum effect_command_e
// description: // description:
// Set the capture device the audio input path is connected to. See audio.h, audio_devices_t // Set the capture device the audio input path is connected to. See audio.h, audio_devices_t
// for device values. // for device values.
// The viper implementation must set EFFECT_FLAG_DEVICE_IND flag in its descriptor to receive this // The effect implementation must set EFFECT_FLAG_DEVICE_IND flag in its descriptor to receive this
// command when the device changes // command when the device changes
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
// command format: // command format:
@ -702,8 +702,8 @@ enum effect_command_e
// command: EFFECT_CMD_OFFLOAD // command: EFFECT_CMD_OFFLOAD
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
// description: // description:
// 1.indicate if the playback thread the viper is attached to is offloaded or not // 1.indicate if the playback thread the effect is attached to is offloaded or not
// 2.update the io handle of the playback thread the viper is attached to // 2.update the io handle of the playback thread the effect is attached to
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
// command format: // command format:
// size: sizeof(effect_offload_param_t) // size: sizeof(effect_offload_param_t)
@ -716,7 +716,7 @@ enum effect_command_e
// command: EFFECT_CMD_FIRST_PROPRIETARY // command: EFFECT_CMD_FIRST_PROPRIETARY
//-------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------
// description: // description:
// All proprietary viper commands must use command codes above this value. The size and format of // All proprietary effect commands must use command codes above this value. The size and format of
// command and response fields is free in this case // command and response fields is free in this case
//================================================================================================== //==================================================================================================
@ -749,7 +749,7 @@ typedef struct buffer_provider_s
// The buffer_config_s structure specifies the input or output audio format // The buffer_config_s structure specifies the input or output audio format
// to be used by the viper engine. It is part of the effect_config_t // to be used by the effect engine. It is part of the effect_config_t
// structure that defines both input and output buffer configurations and is // structure that defines both input and output buffer configurations and is
// passed by the EFFECT_CMD_SET_CONFIG or EFFECT_CMD_SET_CONFIG_REVERSE command. // passed by the EFFECT_CMD_SET_CONFIG or EFFECT_CMD_SET_CONFIG_REVERSE command.
typedef struct buffer_config_s typedef struct buffer_config_s
@ -771,7 +771,7 @@ typedef enum
EFFECT_BUFFER_ACCESS_ACCUMULATE EFFECT_BUFFER_ACCESS_ACCUMULATE
} effect_buffer_access_e; } effect_buffer_access_e;
// effect_config_s structure describes the format of the pCmdData argument of EFFECT_CMD_SET_CONFIG // effect_config_s structure describes the format of the pCmdData argument of EFFECT_CMD_SET_CONFIG
// command to configure audio parameters and buffers for viper engine input and output. // command to configure audio parameters and buffers for effect engine input and output.
typedef struct effect_config_s typedef struct effect_config_s
{ {
buffer_config_t inputCfg; buffer_config_t inputCfg;
@ -820,14 +820,14 @@ typedef struct effect_param_s
#define AUDIO_EFFECT_LIBRARY_TAG ((('A') << 24) | (('E') << 16) | (('L') << 8) | ('T')) #define AUDIO_EFFECT_LIBRARY_TAG ((('A') << 24) | (('E') << 16) | (('L') << 8) | ('T'))
// Every viper library must have a data structure named AUDIO_EFFECT_LIBRARY_INFO_SYM // Every effect library must have a data structure named AUDIO_EFFECT_LIBRARY_INFO_SYM
// and the fields of this data structure must begin with audio_effect_library_t // and the fields of this data structure must begin with audio_effect_library_t
typedef struct audio_effect_library_s typedef struct audio_effect_library_s
{ {
// tag must be initialized to AUDIO_EFFECT_LIBRARY_TAG // tag must be initialized to AUDIO_EFFECT_LIBRARY_TAG
uint32_t tag; uint32_t tag;
// Version of the viper library API : 0xMMMMmmmm MMMM: Major, mmmm: minor // Version of the effect library API : 0xMMMMmmmm MMMM: Major, mmmm: minor
uint32_t version; uint32_t version;
// Name of this library // Name of this library
const char *name; const char *name;
@ -838,29 +838,29 @@ typedef struct audio_effect_library_s
// //
// Function: create_effect // Function: create_effect
// //
// Description: Creates an viper engine of the specified implementation uuid and // Description: Creates an effect engine of the specified implementation uuid and
// returns an viper control interface on this engine. The function will allocate the // returns an effect control interface on this engine. The function will allocate the
// resources for an instance of the requested viper engine and return // resources for an instance of the requested effect engine and return
// a handle on the viper control interface. // a handle on the effect control interface.
// //
// Input: // Input:
// uuid: pointer to the viper uuid. // uuid: pointer to the effect uuid.
// sessionId: audio session to which this viper instance will be attached. All effects // sessionId: audio session to which this effect instance will be attached. All effects
// created with the same session ID are connected in series and process the same signal // created with the same session ID are connected in series and process the same signal
// stream. Knowing that two effects are part of the same viper chain can help the // stream. Knowing that two effects are part of the same effect chain can help the
// library implement some kind of optimizations. // library implement some kind of optimizations.
// ioId: identifies the output or input stream this viper is directed to at audio HAL. // ioId: identifies the output or input stream this effect is directed to at audio HAL.
// For future use especially with tunneled HW accelerated effects // For future use especially with tunneled HW accelerated effects
// //
// Input/Output: // Input/Output:
// pHandle: address where to return the viper interface handle. // pHandle: address where to return the effect interface handle.
// //
// Output: // Output:
// returned value: 0 successful operation. // returned value: 0 successful operation.
// -ENODEV library failed to initialize // -ENODEV library failed to initialize
// -EINVAL invalid pEffectUuid or pHandle // -EINVAL invalid pEffectUuid or pHandle
// -ENOENT no viper with this uuid found // -ENOENT no effect with this uuid found
// *pHandle: updated with the viper interface handle. // *pHandle: updated with the effect interface handle.
// //
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
int32_t (*create_effect)(const effect_uuid_t *uuid, int32_t (*create_effect)(const effect_uuid_t *uuid,
@ -872,12 +872,12 @@ typedef struct audio_effect_library_s
// //
// Function: release_effect // Function: release_effect
// //
// Description: Releases the viper engine whose handle is given as argument. // Description: Releases the effect engine whose handle is given as argument.
// All resources allocated to this particular instance of the viper are // All resources allocated to this particular instance of the effect are
// released. // released.
// //
// Input: // Input:
// handle: handle on the viper interface to be released. // handle: handle on the effect interface to be released.
// //
// Output: // Output:
// returned value: 0 successful operation. // returned value: 0 successful operation.
@ -891,18 +891,18 @@ typedef struct audio_effect_library_s
// //
// Function: get_descriptor // Function: get_descriptor
// //
// Description: Returns the descriptor of the viper engine which implementation UUID is // Description: Returns the descriptor of the effect engine which implementation UUID is
// given as argument. // given as argument.
// //
// Input/Output: // Input/Output:
// uuid: pointer to the viper uuid. // uuid: pointer to the effect uuid.
// pDescriptor: address where to return the viper descriptor. // pDescriptor: address where to return the effect descriptor.
// //
// Output: // Output:
// returned value: 0 successful operation. // returned value: 0 successful operation.
// -ENODEV library failed to initialize // -ENODEV library failed to initialize
// -EINVAL invalid pDescriptor or uuid // -EINVAL invalid pDescriptor or uuid
// *pDescriptor: updated with the viper descriptor. // *pDescriptor: updated with the effect descriptor.
// //
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
int32_t (*get_descriptor)(const effect_uuid_t *uuid, int32_t (*get_descriptor)(const effect_uuid_t *uuid,