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Update
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@ -7,7 +7,7 @@ class PlaybackGain {
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public:
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PlaybackGain();
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float AnalyseWave(float *samples, uint32_t size);
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double AnalyseWave(float *samples, uint32_t size);
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void Process(float *samples, uint32_t size);
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void Reset();
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void SetEnable(bool enable);
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