mirror of
https://github.com/AndroidAudioMods/ViPERFX_RE.git
synced 2025-06-08 02:29:40 +08:00
Use new and delete instead of malloc and free
This commit is contained in:
parent
7954f0cc79
commit
c357e50030
@ -32,10 +32,8 @@ Effect::Effect() {
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}
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}
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Effect::~Effect() {
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Effect::~Effect() {
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if (this->buffer != nullptr) {
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delete this->buffer;
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delete this->buffer;
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this->buffer = nullptr;
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this->buffer = nullptr;
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}
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}
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}
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int32_t Effect::process(audio_buffer_s *in, audio_buffer_s *out) {
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int32_t Effect::process(audio_buffer_s *in, audio_buffer_s *out) {
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@ -114,87 +114,66 @@ ProcessUnit_FX::ProcessUnit_FX() {
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}
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}
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ProcessUnit_FX::~ProcessUnit_FX() {
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ProcessUnit_FX::~ProcessUnit_FX() {
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if (this->adaptiveBuffer != nullptr) {
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delete this->adaptiveBuffer;
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delete this->adaptiveBuffer;
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this->adaptiveBuffer = nullptr;
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this->adaptiveBuffer = nullptr;
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}
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delete this->waveBuffer;
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if (this->waveBuffer != nullptr) {
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this->waveBuffer = nullptr;
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delete this->waveBuffer;
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this->waveBuffer = nullptr;
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delete this->convolver;
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}
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this->convolver = nullptr;
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if (this->convolver != nullptr) {
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delete this->convolver;
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delete this->vhe;
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this->convolver = nullptr;
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this->vhe = nullptr;
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}
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if (this->vhe != nullptr) {
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delete this->viperDdc;
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delete this->vhe;
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this->viperDdc = nullptr;
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this->vhe = nullptr;
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}
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delete this->spectrumExtend;
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if (this->viperDdc != nullptr) {
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this->spectrumExtend = nullptr;
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delete this->viperDdc;
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this->viperDdc = nullptr;
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delete this->iirFilter;
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}
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this->iirFilter = nullptr;
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if (this->spectrumExtend != nullptr) {
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delete this->spectrumExtend;
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delete this->colorfulMusic;
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this->spectrumExtend = nullptr;
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this->colorfulMusic = nullptr;
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}
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if (this->iirFilter != nullptr) {
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delete this->reverberation;
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delete this->iirFilter;
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this->reverberation = nullptr;
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this->iirFilter = nullptr;
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}
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delete this->playbackGain;
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if (this->colorfulMusic != nullptr) {
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this->playbackGain = nullptr;
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delete this->colorfulMusic;
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this->colorfulMusic = nullptr;
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delete this->fetCompressor;
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}
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this->fetCompressor = nullptr;
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if (this->reverberation != nullptr) {
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delete this->reverberation;
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delete this->dynamicSystem;
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this->reverberation = nullptr;
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this->dynamicSystem = nullptr;
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}
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if (this->playbackGain != nullptr) {
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delete this->viperBass;
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delete this->playbackGain;
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this->viperBass = nullptr;
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this->playbackGain = nullptr;
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}
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delete this->viperClarity;
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if (this->fetCompressor != nullptr) {
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this->viperClarity = nullptr;
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delete this->fetCompressor;
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this->fetCompressor = nullptr;
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delete this->diffSurround;
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}
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this->diffSurround = nullptr;
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if (this->dynamicSystem != nullptr) {
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delete this->dynamicSystem;
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delete this->cure;
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this->dynamicSystem = nullptr;
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this->cure = nullptr;
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}
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if (this->viperBass != nullptr) {
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delete this->tubeSimulator;
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delete this->viperBass;
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this->tubeSimulator = nullptr;
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this->viperBass = nullptr;
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}
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delete this->analogX;
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if (this->viperClarity != nullptr) {
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this->analogX = nullptr;
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delete this->viperClarity;
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this->viperClarity = nullptr;
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delete this->speakerCorrection;
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}
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this->speakerCorrection = nullptr;
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if (this->diffSurround != nullptr) {
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delete this->diffSurround;
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this->diffSurround = nullptr;
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}
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if (this->cure != nullptr) {
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delete this->cure;
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this->cure = nullptr;
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}
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if (this->tubeSimulator != nullptr) {
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delete this->tubeSimulator;
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this->tubeSimulator = nullptr;
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}
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if (this->analogX != nullptr) {
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delete this->analogX;
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this->analogX = nullptr;
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}
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if (this->speakerCorrection != nullptr) {
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delete this->speakerCorrection;
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this->speakerCorrection = nullptr;
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}
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for (auto &softwareLimiter: softwareLimiters) {
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for (auto &softwareLimiter: softwareLimiters) {
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if (softwareLimiter != nullptr) {
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delete softwareLimiter;
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delete softwareLimiter;
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softwareLimiter = nullptr;
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softwareLimiter = nullptr;
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}
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}
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}
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}
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}
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@ -56,7 +56,7 @@ int PConvSingle_F32::LoadKernel(float *buf, int param_2, int segmentSize) {
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if (param_2 > 0 && segmentSize > 0 && segmentSize % 2 == 0) {
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if (param_2 > 0 && segmentSize > 0 && segmentSize % 2 == 0) {
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this->enabled = false;
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this->enabled = false;
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ReleaseResources();
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ReleaseResources();
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this->data = (PConvData *) malloc(0x140); // TODO: Sizeof
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this->data = new PConvData; //(PConvData *) malloc(0x140); // TODO: Sizeof
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memset(this->data, 0, 0x140); // Ditto
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memset(this->data, 0, 0x140); // Ditto
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this->segmentSize = segmentSize;
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this->segmentSize = segmentSize;
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int n = ProcessKernel(buf, param_2, 1);
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int n = ProcessKernel(buf, param_2, 1);
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@ -76,7 +76,7 @@ int PConvSingle_F32::LoadKernel(float *buf, float *param_2, int segmentSize, int
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if (param_5 > 0 && segmentSize > 0 && segmentSize % 2 == 0) {
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if (param_5 > 0 && segmentSize > 0 && segmentSize % 2 == 0) {
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this->enabled = false;
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this->enabled = false;
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ReleaseResources();
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ReleaseResources();
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this->data = (PConvData *) malloc(0x140); // TODO: Sizeof
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this->data = new PConvData; //(PConvData *) malloc(0x140); // TODO: Sizeof
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memset(this->data, 0, 0x140); // Ditto
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memset(this->data, 0, 0x140); // Ditto
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this->segmentSize = segmentSize;
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this->segmentSize = segmentSize;
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int n = ProcessKernel(1, param_2, param_4, param_5);
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int n = ProcessKernel(1, param_2, param_4, param_5);
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@ -13,10 +13,8 @@ TimeConstDelay::TimeConstDelay() {
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}
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}
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TimeConstDelay::~TimeConstDelay() {
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TimeConstDelay::~TimeConstDelay() {
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if (this->samples != nullptr) {
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delete this->samples;
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free(this->samples);
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this->samples = nullptr;
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this->samples = nullptr;
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}
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}
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}
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float TimeConstDelay::ProcessSample(float sample) {
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float TimeConstDelay::ProcessSample(float sample) {
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@ -31,10 +29,8 @@ float TimeConstDelay::ProcessSample(float sample) {
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void TimeConstDelay::SetParameters(uint32_t samplerate, float delay) {
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void TimeConstDelay::SetParameters(uint32_t samplerate, float delay) {
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this->sampleCount = (int) ((float) samplerate * delay * 0.5f);
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this->sampleCount = (int) ((float) samplerate * delay * 0.5f);
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if (this->samples != nullptr) {
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delete this->samples;
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free(this->samples);
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this->samples = new float[this->sampleCount];
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}
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this->samples = new float[this->sampleCount * sizeof(float)];
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this->offset = 0;
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this->offset = 0;
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memset(this->samples, 0, this->sampleCount * sizeof(float));
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memset(this->samples, 0, this->sampleCount * sizeof(float));
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}
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}
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@ -10,11 +10,12 @@ WaveBuffer_I32::WaveBuffer_I32(int channels, uint32_t size) {
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this->channels = channels;
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this->channels = channels;
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this->size = size * channels;
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this->size = size * channels;
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this->index = 0;
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this->index = 0;
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this->buffer = (float *) malloc(this->size * sizeof(float));
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this->buffer = new float[this->size];
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}
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}
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WaveBuffer_I32::~WaveBuffer_I32() {
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WaveBuffer_I32::~WaveBuffer_I32() {
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free(this->buffer);
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delete this->buffer;
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this->buffer = nullptr;
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}
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}
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void WaveBuffer_I32::Reset() {
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void WaveBuffer_I32::Reset() {
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@ -82,12 +83,9 @@ int WaveBuffer_I32::PushSamples(float *source, uint32_t size) {
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if (size > 0) {
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if (size > 0) {
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if (this->size < this->channels * size + this->index) {
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if (this->size < this->channels * size + this->index) {
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float *buf = (float *) malloc((this->channels * size + this->index) * sizeof(float));
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auto *buf = new float[this->channels * size + this->index];
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if (buf == nullptr) {
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return 0;
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}
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memcpy(buf, this->buffer, this->index * sizeof(float));
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memcpy(buf, this->buffer, this->index * sizeof(float));
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free(this->buffer);
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delete this->buffer;
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this->buffer = buf;
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this->buffer = buf;
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this->size = this->channels * size + this->index;
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this->size = this->channels * size + this->index;
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}
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}
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@ -105,12 +103,9 @@ int WaveBuffer_I32::PushZeros(uint32_t size) {
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if (size > 0) {
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if (size > 0) {
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if (this->size < this->channels * size + this->index) {
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if (this->size < this->channels * size + this->index) {
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float *buf = (float *) malloc((this->channels * size + this->index) * sizeof(float));
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auto *buf = new float[this->channels * size + this->index];
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if (buf == nullptr) {
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return 0;
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}
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memcpy(buf, this->buffer, this->index * sizeof(float));
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memcpy(buf, this->buffer, this->index * sizeof(float));
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free(this->buffer);
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delete this->buffer;
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this->buffer = buf;
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this->buffer = buf;
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this->size = this->channels * size + this->index;
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this->size = this->channels * size + this->index;
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}
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}
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@ -128,12 +123,9 @@ float *WaveBuffer_I32::PushZerosGetBuffer(uint32_t size) {
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if (size > 0) {
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if (size > 0) {
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if (this->size < this->channels * size + this->index) {
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if (this->size < this->channels * size + this->index) {
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float *buf = (float *) malloc((this->channels * size + this->index) * sizeof(float));
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auto *buf = new float[this->channels * size + this->index];
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if (buf == nullptr) {
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return nullptr;
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}
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memcpy(buf, this->buffer, this->index * sizeof(float));
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memcpy(buf, this->buffer, this->index * sizeof(float));
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free(this->buffer);
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delete this->buffer;
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this->buffer = buf;
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this->buffer = buf;
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this->size = this->channels * size + this->index;
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this->size = this->channels * size + this->index;
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}
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}
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