#pragma once #include #include "../utils/DynamicBass.h" class DynamicSystem { public: DynamicSystem(); ~DynamicSystem(); void Process(float *samples, uint32_t size); void Reset(); void SetBassGain(float gain); void SetEnable(bool enable); void SetSamplingRate(uint32_t samplerate); void SetSideGain(float gainX, float gainY); void SetXCoeffs(uint32_t low, uint32_t high); void SetYCoeffs(uint32_t low, uint32_t high); DynamicBass bass; uint32_t samplerate; bool enabled; };