// // Created by mart on 7/28/21. // #pragma once #include "IIR_1st.h" class NoiseSharpening { public: NoiseSharpening(); void Process(float *buffer, uint32_t size); void Reset(); void SetGain(float gain); void SetSamplingRate(uint32_t samplerate); IIR_1st filters[2]; float in[2]; int32_t samplerate; float gain; };