#pragma once #include #include "../utils/DynamicBass.h" class DynamicSystem { public: DynamicSystem(); void Process(float *samples, uint32_t size); void Reset(); void SetBassGain(float gain); void SetEnable(bool enable); void SetSamplingRate(uint32_t samplingRate); void SetSideGain(float gainX, float gainY); void SetXCoeffs(uint32_t low, uint32_t high); void SetYCoeffs(uint32_t low, uint32_t high); private: DynamicBass dynamicBass; uint32_t samplingRate; bool enable; };