ViPERFX_RE/src/viper/utils/AdaptiveBuffer.h
Iscle 8107aee217 Improved interface
Not all effects are implemented. Untested.
2024-03-14 14:11:11 +01:00

30 lines
640 B
C++

#pragma once
#include <cstdint>
#include <vector>
class AdaptiveBuffer {
public:
AdaptiveBuffer(uint32_t channels, uint32_t length);
void FlushBuffer();
uint32_t GetBufferLength() const;
uint32_t GetBufferOffset() const;
float *GetBuffer();
uint32_t GetChannels() const;
void SetGain(float left, float right);
int PopFrames(float *frames, uint32_t length);
int PushFrames(const float *frames, uint32_t length);
int PushZero(uint32_t length);
void SetBufferOffset(uint32_t offset);
private:
std::vector<float> buffer;
uint32_t length;
uint32_t offset;
uint32_t channels;
};