ViPERFX_RE/src/cpp/viper/effects/DynamicSystem.h

26 lines
542 B
C++

#pragma once
#include <cstdint>
#include "../utils/DynamicBass.h"
class DynamicSystem {
public:
DynamicSystem();
~DynamicSystem();
void Process(float *samples, uint32_t size);
void Reset();
void SetBassGain(float gain);
void SetEnable(bool enable);
void SetSideGain(float gainX, float gainY);
void SetXCoeffs(uint32_t low, uint32_t high);
void SetYCoeffs(uint32_t low, uint32_t high);
void SetSamplingRate(uint32_t samplerate);
DynamicBass bass;
uint32_t samplerate;
bool enabled;
};