ViPERFX_RE/src/cpp/utils/Subwoofer.cpp
Iscle 926aec54bb Reformatted code
Indentated with 4 spaces
2022-08-23 00:26:44 +02:00

41 lines
1.8 KiB
C++

//
// Created by mart on 7/30/21.
//
#include "Subwoofer.h"
#include "../constants.h"
#include <cmath>
Subwoofer::Subwoofer() {
float samplerate = (float) DEFAULT_SAMPLERATE;
this->peak[0].RefreshFilter(FilterType::PEAK, 0.f, 37.f, samplerate, 1.f, false);
this->peak[1].RefreshFilter(FilterType::PEAK, 0.f, 37.f, samplerate, 1.f, false);
this->peakLow[0].RefreshFilter(FilterType::PEAK, 0.f, 75.f, samplerate, 1.f, false);
this->peakLow[1].RefreshFilter(FilterType::PEAK, 0.f, 75.f, samplerate, 1.f, false);
this->lowpass[0].RefreshFilter(FilterType::LOWPASS, 0.f, 200.f, samplerate, 1.f, false);
this->lowpass[1].RefreshFilter(FilterType::LOWPASS, 0.f, 200.f, samplerate, 1.f, false);
}
void Subwoofer::Process(float *samples, uint32_t size) {
for (int i = 0; i < size * 2; i++) {
float sample = samples[i];
int index = i % 2;
float tmp = this->peak[index].ProcessSample(sample);
tmp = this->peakLow[index].ProcessSample(tmp);
tmp = this->lowpass[index].ProcessSample(tmp - sample);
samples[i] = (sample / 2.f) + (tmp * 0.6f);
}
}
void Subwoofer::SetBassGain(uint32_t samplerate, float gainDb) {
float gain = 20.f * log10f(gainDb);
float gainLower = 20.f * log10f(gainDb / 8.f);
this->peak[0].RefreshFilter(FilterType::PEAK, gain, 44.f, (float) samplerate, 0.75, true);
this->peak[1].RefreshFilter(FilterType::PEAK, gain, 44.f, (float) samplerate, 0.75, true);
this->peakLow[0].RefreshFilter(FilterType::PEAK, gainLower, 80.f, (float) samplerate, 0.2, true);
this->peakLow[1].RefreshFilter(FilterType::PEAK, gainLower, 80.f, (float) samplerate, 0.2, true);
this->lowpass[0].RefreshFilter(FilterType::LOWPASS, 0.f, 380.f, (float) samplerate, 0.6, false);
this->lowpass[1].RefreshFilter(FilterType::LOWPASS, 0.f, 380.f, (float) samplerate, 0.6, false);
}