librw/src/pipeline.cpp

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#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cassert>
#include "rwbase.h"
#include "rwplugin.h"
#include "rwpipeline.h"
#include "rwobjects.h"
#include "rwps2.h"
#define COLOR_ARGB(a,r,g,b) \
((uint32)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff)))
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using namespace std;
namespace rw {
void (*defaultRenderCBs[rw::NUM_PLATFORMS])(Atomic*);
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Pipeline::Pipeline(uint32 platform)
{
this->pluginID = 0;
this->pluginData = 0;
this->platform = platform;
}
Pipeline::Pipeline(Pipeline *)
{
assert(0 && "Can't copy pipeline");
}
Pipeline::~Pipeline(void)
{
}
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void
Pipeline::dump(void)
{
}
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void
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ObjPipeline::instance(Atomic*)
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{
fprintf(stderr, "This pipeline can't instance\n");
}
void
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ObjPipeline::uninstance(Atomic*)
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{
fprintf(stderr, "This pipeline can't uninstance\n");
}
void
ObjPipeline::render(Atomic *atomic)
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{
if(defaultRenderCBs[rw::platform])
defaultRenderCBs[rw::platform](atomic);
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}
// helper functions
void
findMinVertAndNumVertices(uint16 *indices, uint32 numIndices, uint32 *minVert, int32 *numVertices)
{
uint32 min = 0xFFFFFFFF;
uint32 max = 0;
while(numIndices--){
if(*indices < min)
min = *indices;
if(*indices > max)
max = *indices;
indices++;
}
*minVert = min;
*numVertices = max - min + 1;
}
void
instV3d(int type, uint8 *dst, float *src, uint32 numVertices, uint32 stride)
{
if(type == VERT_FLOAT3)
for(uint32 i = 0; i < numVertices; i++){
memcpy(dst, src, 12);
dst += stride;
src += 3;
}
else if(type == VERT_COMPNORM)
for(uint32 i = 0; i < numVertices; i++){
uint32 n = ((((uint32)(src[2] * 511.0f)) & 0x3ff) << 22) |
((((uint32)(src[1] * 1023.0f)) & 0x7ff) << 11) |
((((uint32)(src[0] * 1023.0f)) & 0x7ff) << 0);
*(uint32*)dst = n;
dst += stride;
src += 3;
}
else
assert(0 && "unsupported instV3d type");
}
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void
uninstV3d(int type, float *dst, uint8 *src, uint32 numVertices, uint32 stride)
{
if(type == VERT_FLOAT3)
for(uint32 i = 0; i < numVertices; i++){
memcpy(dst, src, 12);
src += stride;
dst += 3;
}
else if(type == VERT_COMPNORM)
for(uint32 i = 0; i < numVertices; i++){
uint32 n = *(uint32*)src;
int32 normal[3];
normal[0] = n & 0x7FF;
normal[1] = (n >> 11) & 0x7FF;
normal[2] = (n >> 22) & 0x3FF;
// sign extend
if(normal[0] & 0x400) normal[0] |= ~0x7FF;
if(normal[1] & 0x400) normal[1] |= ~0x7FF;
if(normal[2] & 0x200) normal[2] |= ~0x3FF;
dst[0] = normal[0] / 1023.0f;
dst[1] = normal[1] / 1023.0f;
dst[2] = normal[2] / 511.0f;
src += stride;
dst += 3;
}
else
assert(0 && "unsupported uninstV3d type");
}
void
instV2d(int type, uint8 *dst, float *src, uint32 numVertices, uint32 stride)
{
assert(type == VERT_FLOAT2);
for(uint32 i = 0; i < numVertices; i++){
memcpy(dst, src, 8);
dst += stride;
src += 2;
}
}
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void
uninstV2d(int type, float *dst, uint8 *src, uint32 numVertices, uint32 stride)
{
assert(type == VERT_FLOAT2);
for(uint32 i = 0; i < numVertices; i++){
memcpy(dst, src, 8);
src += stride;
dst += 2;
}
}
bool32
instColor(int type, uint8 *dst, uint8 *src, uint32 numVertices, uint32 stride)
{
assert(type == VERT_ARGB);
bool32 hasAlpha = 0;
for(uint32 i = 0; i < numVertices; i++){
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dst[0] = src[2];
dst[1] = src[1];
dst[2] = src[0];
dst[3] = src[3];
dst += stride;
src += 4;
}
return hasAlpha;
}
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void
uninstColor(int type, uint8 *dst, uint8 *src, uint32 numVertices, uint32 stride)
{
assert(type == VERT_ARGB);
for(uint32 i = 0; i < numVertices; i++){
dst[0] = src[2];
dst[1] = src[1];
dst[2] = src[0];
dst[3] = src[3];
src += stride;
dst += 4;
}
}
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}