43 lines
827 B
PHP
43 lines
827 B
PHP
![]() |
const char *simple_frag_src =
|
||
|
"uniform vec2 u_alphaRef;\n"
|
||
|
|
||
|
"uniform float u_fogStart;\n"
|
||
|
"uniform float u_fogEnd;\n"
|
||
|
"uniform float u_fogRange;\n"
|
||
|
"uniform float u_fogDisable;\n"
|
||
|
"uniform vec4 u_fogColor;\n"
|
||
|
|
||
|
"uniform sampler2D tex0;\n"
|
||
|
|
||
|
"varying vec4 v_color;\n"
|
||
|
"varying vec2 v_tex0;\n"
|
||
|
"varying float v_fog;\n"
|
||
|
|
||
|
"void\n"
|
||
|
"main(void)\n"
|
||
|
"{\n"
|
||
|
" vec4 color;\n"
|
||
|
" color = v_color*texture2D(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));\n"
|
||
|
" color.rgb = mix(u_fogColor.rgb, color.rgb, v_fog);\n"
|
||
|
" if(color.a < u_alphaRef.x || color.a >= u_alphaRef.y)\n"
|
||
|
" discard;\n"
|
||
|
"/*\n"
|
||
|
" switch(u_alphaTest){\n"
|
||
|
" default:\n"
|
||
|
" case 0: break;\n"
|
||
|
" case 1:\n"
|
||
|
" if(color.a < u_alphaRef)\n"
|
||
|
" discard;\n"
|
||
|
" break;\n"
|
||
|
" case 2:\n"
|
||
|
" if(color.a >= u_alphaRef)\n"
|
||
|
" discard;\n"
|
||
|
" break;\n"
|
||
|
" }\n"
|
||
|
"*/\n"
|
||
|
|
||
|
" gl_FragColor = color;\n"
|
||
|
"}\n"
|
||
|
|
||
|
;
|