reworked the structs and got rid of c++ ctors/dtors
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@ -202,7 +202,6 @@
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\gtaplg.h" />
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<ClInclude Include="src\mdl.h" />
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<ClInclude Include="src\rwbase.h" />
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<ClInclude Include="src\rwd3d.h" />
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<ClInclude Include="src\rwd3d8.h" />
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