implemented uv animations and some other stuff
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11
TODO
11
TODO
@ -22,22 +22,17 @@ Clump & related:
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Skin (old III dffs)
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Geometry
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((Morph)) 0x105
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Texture
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(Sky Mipmap Val) 0x110
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- only stubs:
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R* 2dfx 0x253F2F8
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R* Collision 0x253F2FA
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Texture Dictionary
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.anm/.ska
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- anim interpolation (only stubs right now)
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Texture Dictionary / Native Textures
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- Pipelines (PDS, Xbox, PC)
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- ADC
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- ADC conversion
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- uninstance geometry (PS2)
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- anim interpolation (only stubs right now)
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