implemented uv animations and some other stuff

This commit is contained in:
aap
2015-09-11 12:32:06 +02:00
parent eedf096b39
commit 2671141370
11 changed files with 201 additions and 28 deletions

View File

@ -48,7 +48,7 @@ void
registerNativeRaster(void)
{
nativeRasterOffset = Raster::registerPlugin(sizeof(D3d9Raster),
0x12340002,
0x12340000 | PLATFORM_D3D9,
createNativeRaster,
destroyNativeRaster,
copyNativeRaster);

View File

@ -16,9 +16,9 @@ main(int argc, char *argv[])
gta::attachPlugins();
// rw::version = 0x33002;
// rw::platform = rw::PLATFORM_PS2;
rw::platform = rw::PLATFORM_PS2;
// rw::platform = rw::PLATFORM_OGL;
rw::platform = rw::PLATFORM_XBOX;
// rw::platform = rw::PLATFORM_XBOX;
// rw::platform = rw::PLATFORM_D3D8;
// rw::platform = rw::PLATFORM_D3D9;