subsystems and videomodes implemented (except SDL2); smaller fixes too

This commit is contained in:
aap
2020-04-15 09:47:43 +02:00
parent 5685e6109e
commit 2d345499d2
34 changed files with 778 additions and 229 deletions

View File

@ -7,7 +7,7 @@ struct SceneGlobals {
rw::World *world;
rw::Camera *camera;
} Scene;
rw::EngineStartParams engineStartParams;
rw::EngineOpenParams engineOpenParams;
void
Init(void)