implemented ps2 uninstance
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@ -69,8 +69,7 @@ main(int argc, char *argv[])
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{
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gta::attachPlugins();
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// rw::version = 0x33002;
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rw::version = 0x32000;
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rw::version = 0x33002;
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// rw::platform = rw::PLATFORM_PS2;
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// rw::platform = rw::PLATFORM_OGL;
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// rw::platform = rw::PLATFORM_XBOX;
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@ -94,10 +93,10 @@ main(int argc, char *argv[])
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in.close();
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rw::currentTexDictionary = txd;
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// for(Texture *tex = txd->first; tex; tex = tex->next)
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// tex->raster = xboxToD3d8(tex->raster);
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for(Texture *tex = txd->first; tex; tex = tex->next)
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tex->filterAddressing = (tex->filterAddressing&~0xF) | 0x2;
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tex->raster = xboxToD3d8(tex->raster);
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// for(Texture *tex = txd->first; tex; tex = tex->next)
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// tex->filterAddressing = (tex->filterAddressing&~0xF) | 0x2;
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rw::StreamFile out;
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if(argc > 2)
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