fixed stuff

This commit is contained in:
aap
2015-12-19 15:40:34 +01:00
parent 5f2cd51ea1
commit 3aca9c9c7d
4 changed files with 29 additions and 10 deletions

View File

@ -16,8 +16,9 @@ main(int argc, char *argv[])
// rw::version = 0x31000;
// rw::build = 0;
rw::version = 0;
// rw::version = 0x32000;
rw::version = 0x33002;
// rw::version = 0x33002;
rw::platform = PLATFORM_D3D8;
// rw::version = 0x30200;
@ -31,6 +32,7 @@ main(int argc, char *argv[])
// rw::StreamFile in;
// in.open(argv[1], "rb");
ChunkHeaderInfo header;
if(0){
FILE *cf = fopen(argv[1], "rb");
assert(cf != NULL);
@ -57,7 +59,6 @@ main(int argc, char *argv[])
return 1;
}
debugFile = argv[1];
ChunkHeaderInfo header;
readChunkHeaderInfo(&in, &header);
if(header.type == ID_UVANIMDICT){
UVAnimDictionary *dict = UVAnimDictionary::streamRead(&in);
@ -76,6 +77,11 @@ main(int argc, char *argv[])
for(int32 i = 0; i < c->numAtomics; i++)
convertRslGeometry(c->atomicList[i]->geometry);
if(rw::version == 0){
rw::version = header.version;
rw::build = header.build;
}
// rw::Image::setSearchPath("./;/home/aap/gamedata/ps2/gtavc/MODELS/gta3_archive/txd_extracted/");
/*