fixed bug with texture allocation
This commit is contained in:
@ -15,10 +15,10 @@ main(int argc, char *argv[])
|
||||
{
|
||||
gta::attachPlugins();
|
||||
|
||||
// rw::version = 0x33002;
|
||||
rw::platform = rw::PLATFORM_PS2;
|
||||
rw::version = 0x34003;
|
||||
// rw::platform = rw::PLATFORM_PS2;
|
||||
// rw::platform = rw::PLATFORM_OGL;
|
||||
// rw::platform = rw::PLATFORM_XBOX;
|
||||
rw::platform = rw::PLATFORM_XBOX;
|
||||
// rw::platform = rw::PLATFORM_D3D8;
|
||||
// rw::platform = rw::PLATFORM_D3D9;
|
||||
|
||||
@ -32,7 +32,7 @@ main(int argc, char *argv[])
|
||||
|
||||
if(strcmp(argv[arg], "-u") == 0){
|
||||
uninstance++;
|
||||
arg++;
|
||||
arg++;
|
||||
if(argc < 3){
|
||||
printf("usage: %s [-u] in.dff\n", argv[0]);
|
||||
return 0;
|
||||
@ -82,6 +82,9 @@ main(int argc, char *argv[])
|
||||
p->instance(a);
|
||||
}
|
||||
|
||||
if(uninstance)
|
||||
rw::platform = rw::PLATFORM_D3D8;
|
||||
|
||||
data = new rw::uint8[1024*1024];
|
||||
rw::StreamMemory out;
|
||||
out.open(data, 0, 1024*1024);
|
||||
@ -89,7 +92,11 @@ main(int argc, char *argv[])
|
||||
currentUVAnimDictionary->streamWrite(&out);
|
||||
c->streamWrite(&out);
|
||||
|
||||
FILE *cf = fopen("out.dff", "wb");
|
||||
FILE *cf;
|
||||
if(arg+1 < argc)
|
||||
cf = fopen(argv[arg+1], "wb");
|
||||
else
|
||||
cf = fopen("out.dff", "wb");
|
||||
assert(cf != NULL);
|
||||
fwrite(data, out.getLength(), 1, cf);
|
||||
fclose(cf);
|
||||
|
@ -81,11 +81,15 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>librw.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /y "$(TargetPath)" "C:\Users\aap\bin\"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
|
@ -10,15 +10,67 @@
|
||||
using namespace std;
|
||||
using namespace rw;
|
||||
|
||||
Raster*
|
||||
xboxToD3d8(Raster *raster)
|
||||
{
|
||||
using namespace xbox;
|
||||
|
||||
Raster *newras;
|
||||
if(raster->platform != PLATFORM_XBOX)
|
||||
return raster;
|
||||
XboxRaster *ras = PLUGINOFFSET(XboxRaster, raster, nativeRasterOffset);
|
||||
|
||||
int32 numLevels = raster->getNumLevels();
|
||||
|
||||
int32 format = raster->format;
|
||||
// format &= ~Raster::MIPMAP;
|
||||
if(ras->format){
|
||||
newras = new Raster(raster->width, raster->height, raster->depth,
|
||||
format | raster->type | 0x80, PLATFORM_D3D8);
|
||||
int32 dxt = 0;
|
||||
switch(ras->format){
|
||||
case D3DFMT_DXT1:
|
||||
dxt = 1;
|
||||
break;
|
||||
case D3DFMT_DXT3:
|
||||
dxt = 3;
|
||||
break;
|
||||
case D3DFMT_DXT5:
|
||||
dxt = 5;
|
||||
break;
|
||||
}
|
||||
d3d::allocateDXT(newras, dxt, numLevels, ras->hasAlpha);
|
||||
}else{
|
||||
printf("swizzled!\n");
|
||||
newras = new Raster(raster->width, raster->height, raster->depth,
|
||||
format | raster->type, PLATFORM_D3D8);
|
||||
}
|
||||
|
||||
if(raster->format & Raster::PAL4)
|
||||
d3d::setPalette(newras, ras->palette, 32);
|
||||
else if(raster->format & Raster::PAL8)
|
||||
d3d::setPalette(newras, ras->palette, 256);
|
||||
|
||||
uint8 *data;
|
||||
for(int32 i = 0; i < numLevels; i++){
|
||||
if(i >= newras->getNumLevels())
|
||||
break;
|
||||
data = raster->lock(i);
|
||||
d3d::setTexels(newras, data, i);
|
||||
raster->unlock(i);
|
||||
}
|
||||
|
||||
delete raster;
|
||||
return newras;
|
||||
}
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
gta::attachPlugins();
|
||||
rw::ps2::registerNativeRaster();
|
||||
rw::xbox::registerNativeRaster();
|
||||
rw::d3d::registerNativeRaster();
|
||||
|
||||
// rw::version = 0x33002;
|
||||
rw::version = 0x32000;
|
||||
// rw::platform = rw::PLATFORM_PS2;
|
||||
// rw::platform = rw::PLATFORM_OGL;
|
||||
// rw::platform = rw::PLATFORM_XBOX;
|
||||
@ -32,7 +84,7 @@ main(int argc, char *argv[])
|
||||
|
||||
rw::StreamFile in;
|
||||
if(in.open(argv[1], "rb") == NULL){
|
||||
printf("couldn't open file\n");
|
||||
printf("couldn't open file %s\n", argv[1]);
|
||||
return 1;
|
||||
}
|
||||
rw::findChunk(&in, rw::ID_TEXDICTIONARY, NULL, NULL);
|
||||
@ -42,8 +94,16 @@ main(int argc, char *argv[])
|
||||
in.close();
|
||||
rw::currentTexDictionary = txd;
|
||||
|
||||
// for(Texture *tex = txd->first; tex; tex = tex->next)
|
||||
// tex->raster = xboxToD3d8(tex->raster);
|
||||
for(Texture *tex = txd->first; tex; tex = tex->next)
|
||||
tex->filterAddressing = (tex->filterAddressing&~0xF) | 0x2;
|
||||
|
||||
rw::StreamFile out;
|
||||
out.open("out.txd", "wb");
|
||||
if(argc > 2)
|
||||
out.open(argv[2], "wb");
|
||||
else
|
||||
out.open("out.txd", "wb");
|
||||
txd->streamWrite(&out);
|
||||
out.close();
|
||||
|
||||
|
Reference in New Issue
Block a user