worked on allocation

This commit is contained in:
aap
2017-08-25 14:06:53 +02:00
parent 040bb6cb51
commit 45b48b8f4e
29 changed files with 591 additions and 386 deletions

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@ -13,14 +13,7 @@ File formats are already supported rather well, although rasters
as used by TXD files still need some work, especially for PS2.
As for rendering, D3D9 and OpenGL 3 work somewhat well but both still need
work. Rendering some things on the PS2 worked in the past but the code
is not maintained, it was only a test.
# Roadmap
* Work on platform independent rendering functions (setting render states etc.)
* Get a solid GL3 driver working
work. Rendering some things on the PS2 is working as a test only.
# Building