Implemented transforming of normals on PS2.
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@ -14,7 +14,7 @@ ASFLAGS = -c -xassembler-with-cpp
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LDFLAGS = -mno-crt0 $(LIBPATH)
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OUT=test
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C_SRC=main.cpp gs.cpp dma.cpp math.cpp mesh.cpp
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C_SRC=main.cpp gs.cpp dma.cpp math.cpp
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#S_SRC=crt0.s low.s
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HEADER=dma.h ee_regs.h gif.h gs.h mips_regs.h ps2.h math.h mesh.h
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OBJ=$(C_SRC:.cpp=.o) $(S_SRC:.s=.o) vu.o defaultpipe.o skinpipe.o
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