implemented PS2 SA instance

This commit is contained in:
aap
2015-12-24 16:43:10 +01:00
parent 040d167da0
commit 723807cec1
5 changed files with 285 additions and 141 deletions

View File

@ -18,10 +18,10 @@ main(int argc, char *argv[])
rw::version = 0;
// rw::version = 0x34003;
// rw::version = 0x33002;
// rw::platform = rw::PLATFORM_PS2;
rw::platform = rw::PLATFORM_PS2;
// rw::platform = rw::PLATFORM_OGL;
// rw::platform = rw::PLATFORM_XBOX;
rw::platform = rw::PLATFORM_D3D8;
// rw::platform = rw::PLATFORM_D3D8;
// rw::platform = rw::PLATFORM_D3D9;
int uninstance = 0;
@ -86,7 +86,7 @@ main(int argc, char *argv[])
ObjPipeline *p = a->getPipeline();
if(uninstance){
p->uninstance(a);
ps2::unconvertADC(a->geometry);
//ps2::unconvertADC(a->geometry);
}else
p->instance(a);
}